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Views: 2138 | Replies: 3
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Well as now one answered this ill just add the comment I had in mind when I first saw the post... in c++ structs are just classes with default access right of public, as opposed to private, so any code that can handle structs can handle objects...
however if this was a question about an object oriented solution to the linked list problem I guess that does not help much ? if you are new to c++ perhaps the list of the stl can be of intrest.
however if this was a question about an object oriented solution to the linked list problem I guess that does not help much ? if you are new to c++ perhaps the list of the stl can be of intrest.
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Originally Posted by Dinkum C++ on list
The template class describes an object that controls a varying-length sequence of elements of type Ty. The sequence is stored as a bidirectional linked list of elements, each containing a member of type Ty.
/pern.*/i
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former. Albert Einstein
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former. Albert Einstein
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I find it useful to think of a list as a sequence of objects, frequently called links or nodes, linked by pointers. The link/nodes can be instances of a struct/class which in turn contain both a data object and at least one pointer. In C you can only use structs to do this, as the concept of class isn't available. In C++ a struct and a class are the same thing, except that struct members default to public access and class members default to public.
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