| | |
glVertex??()
![]() |
You know glVertex2f(), glVertex3f() and glVertex4f() functions have upper and lower boundaries of -1.0f and +1.0f.
And, can you tell me what boundaries
And one more thing... What is the 4th parameter of glVertex4?() is for?
And, can you tell me what boundaries
glVertex2d(x, y);x and y parameters have for the functions above?
glVertex2i(x, y);
glVertex2s(x, y);
And one more thing... What is the 4th parameter of glVertex4?() is for?
![]() |
Similar Threads
- Thought I Had It (Game Development)
Other Threads in the C Forum
- Previous Thread: How to write Plugins for Evolution 2.2.2
- Next Thread: Merge Two Linked List...Check
| Thread Tools | Search this Thread |
#include * ansi api array arrays bash binarysearch calculate centimeter changingto char character convert copyanyfile copyimagefile copypdffile creafecopyofanytypeoffileinc createcopyoffile createprocess() database dynamic execv fflush file floatingpointvalidation fork forloop frequency function getlogicaldrivestrin givemetehcodez grade graphics gtkwinlinux histogram homework i/o ide inches include infiniteloop input interest intmain() iso keyboard km license linked linkedlist linux list looping loopinsideloop. lowest matrix microsoft mysql oddnumber open opendocumentformat openwebfoundation pdf pointer posix power program programming pyramidusingturboccodes radix read recursion recv recvblocked reversing scanf scheduling segmentationfault send sequential shape single socket socketprogramming stack standard strchr string suggestions test threads turboc unix urboc user variable whythiscodecausesegmentationfault win32api windowsapi





