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Views: 2561 | Replies: 8
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Join Date: Jan 2006
Posts: 8
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HI members;
This is a memory game with c++ concole application.
This is the code:
This is a memory game with c++ concole application.
This is the code:
#include<iostream.h> //MEMORY GAME.
#include <algorithm> //DESIGNED BY GLADIATOR1919.
#include<ctype.h> //GLADIATOR1919@GMAIL.COM.
#include<time.h> //ALL RIGHTS RESERVED.
#include<windows.h>
int e,i,j,q,m,n,x=0,row_1,column_1,row_2,column_2,score=0;
char rand_1[16]={'a','g','h','j','k','a','s','d','f','g','s','d','f','h','j','k'};
struct mem_char
{
char ch[5][5];
};
char re_play;
mem_char char_1[2];
void end_game();
void input_first_point();
void input_second_point();
void delay(long seconds) ;
void gotoxy(int x, int y);
void score_1();
void new_line(int y);
void output_1();
void num_1();
void num_2();
void main_1();
void intro();
void slide_horz_right( int x ,int y , char ch[]);
void sleep(unsigned int mseconds);
/***********************************************************************************************/
void main()
{
srand((unsigned)time(0));
using std::random_shuffle;
random_shuffle(rand_1,rand_1+16);
for( m=1 ; m<5 ; m++)
{
for ( n=1 ; n<5 ; n++)
{
do
{
char_1[1].ch[m][n]=*(rand_1+x);
x++;
break;
}while(x<16);
}
}
char_1[0].ch[0][0]=' ';
for ( int u=1 ; u<5 ; u++)
{
char_1[0].ch[0][u]=48+u;
char_1[0].ch[u][0]=48+u;
for(int y=1 ; y<5 ; y++)
{
char_1[0].ch[u][y]='*';
}
}
intro();
delay(700);
{
cout<<" \t"<<" 1 2 3 4"<<endl<<endl<<endl;
for( i=1 ; i<5 ; i++)
{
cout<<" \t\t\t";
for ( j=0 ; j<5 ; j++)
{
cout<<char_1[0].ch[i][j]<<" ";
}
cout<<endl<<endl<<endl;
}
}
new_line(3);
main_1();
new_line(4);
}
/***********************************************************************************************/
void num_1()
{
input_first_point();
system("cls");
output_1();
score_1();
new_line(1);
num_2();
}
/***********************************************************************************************/
void num_2()
{
input_second_point();
system("cls");
if(row_1==row_2&&column_1==column_2)
{
char_1[0].ch[row_1][column_1]='*';
output_1();
score_1();
new_line(3);
cout<<"Error\n\n#Don't Enter the co-ordinates of the same point\n\nYour score will be decreased by 5"<<endl<<endl<<endl;
delay(3000);
system("cls");
output_1();
score_1();
new_line(3);
num_1();
system("cls");
score-=5;
}
}
/***********************************************************************************************/
void input_first_point() //to input the first point
{
cout<<"# Enter the Co-ordinates of the selected point to show \n";
cout<<"#Row ";
cin>>row_1;
cout<<"#Column ";
cin>>column_1;
if(column_1>4||row_1>4)
{
cout<<"\nThere's no point here with this co-ordinates\n\nEnter the co-ordinates between 1 and 4\n\n";
input_first_point();
}
cout<<endl<<endl;
if(char_1[0].ch[row_1][column_1]==' ')
{
system("cls");
output_1();
cout<<"Error\n\nThis point have been hidden by you\n\n";
input_first_point();
}
cout<<endl<<endl;
char_1[0].ch[row_1][column_1]=char_1[1].ch[row_1][column_1];
}
/***********************************************************************************************/
void input_second_point() //to input the second point
{
new_line(2);
cout<<"# Enter the Co-ordinates of the second selected point to show \n\n";
cout<<"#Row ";
cin>>row_2;
cout<<"#Column ";
cin>>column_2;
if(column_2>4||row_2>4)
{
cout<<"\nThere's no point here with this co-ordinates\n\nEnter the co-ordinates between 1 and 4\n\n";
input_second_point();
}
cout<<endl<<endl;
if(char_1[0].ch[row_2][column_2]==' ')
{
system("cls");
output_1();
cout<<"Error\n\nThis point have been hidden by you\n\n";
input_second_point();
}
cout<<endl<<endl;
char_1[0].ch[row_2][column_2]=char_1[1].ch[row_2][column_2];
}
/***********************************************************************************************/
void output_1() //To display the main screen of
{ //the game
for( e=0 ; e<5 ; e++)
{
cout<<" \t\t\t";
for(q=0 ; q<5 ; q++)
{
cout<<char_1[0].ch[e][q]<<" ";
}
cout<<endl<<endl<<endl;
}
}
/***********************************************************************************************/
void main_1()
{
score_1();
gotoxy(1,20);
num_1();
output_1();
score_1();
if(char_1[1].ch[row_1][column_1]==char_1[1].ch[row_2][column_2])
{
gotoxy(1,20);
cout<<"Good Man"<<endl;
char_1[0].ch[row_1][column_1]=' ';
char_1[0].ch[row_2][column_2]=' ';
score+=10;
}
else
{
gotoxy(1,20);
cout<<"Try Again";
new_line(5);
score-=4;
}
if(char_1[1].ch[row_1][column_1]!=char_1[1].ch[row_2][column_2])
{
char_1[0].ch[row_1][column_1]='*','*';
char_1[0].ch[row_2][column_2]='*','*';
}
sleep(1600);
system("cls");
output_1();
score_1();
for (i=1 ; i<2 ; i++)
{
for ( j=1 ; j<2 ; j++)
{
if (char_1[0].ch[i][j]==' '&&char_1[0].ch[i][j+1]==' '&&char_1[0].ch[i][j+2]==' '&&char_1[0].ch[i][j+3]==' '&&char_1[0].ch[i+1][j]==' '&&char_1[0].ch[i+1][j+1]==' '&&char_1[0].ch[i+1][j+2]==' '&&char_1[0].ch[i+1][j+3]==' '&&char_1[0].ch[i+2][j]==' '&&char_1[0].ch[i+2][j+1]==' '&&char_1[0].ch[i+2][j+2]==' '&&char_1[0].ch[i+2][j+3]==' '&&char_1[0].ch[i+3][j]==' '&&char_1[0].ch[i+3][j+1]==' '&&char_1[0].ch[i+3][j+2]==' '&&char_1[0].ch[i+3][j+3]==' ')
{
cout<<"\n\nYou have finished with score "<<score<<endl<<endl;
cout<<"Do you want to play again?(y/n)";
cin>>re_play;
re_play=tolower(re_play);
while(isdigit(re_play))
{
cout<<"Please enter a character";
cin>>re_play;
}
if (re_play=='y')
{
score=0;
x=0;
system("cls");
main();
}
if (re_play=='n')
{
cout<<"Thank you for playing memory";
exit(0);
}
else
{
exit(0);
}
}
}
}
main_1();
}
/***********************************************************************************************/
void new_line(int y) //Make a number of new lines
{
for (e=0 ; e<y ; e++)
cout<<endl;
}
/***********************************************************************************************/
void delay(long seconds) //This function is to make a
{ //delay on the screen
clock_t time1 = clock(); // use clock time
clock_t time2 = time1 + seconds;
while(time1 < time2)
time1 = clock();
return;
}
/***********************************************************************************************/
void score_1(){ //This function is to move the
gotoxy(64,17); //cursor to a specified place
cout<<"Score = "<<score<<endl; //and write the score
}
/***********************************************************************************************/
void sleep(unsigned int mseconds) //This function is to make a
{ //delay on the screen
clock_t goal = mseconds + clock();
while (goal > clock());
}
/***********************************************************************************************/
void gotoxy(int x, int y)
{
HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE); //This function is to set
COORD point; //the cursor to a specified
point.X = x-1; //place on the screen
point.Y = y-1;
SetConsoleCursorPosition(hConsole, point);
}
/***********************************************************************************************/
void intro()
{
system("cls");
slide_horz_right(40,25,"Sayed");
slide_horz_right(32,25,"Mohamed");
slide_horz_right(28,25,"Eng");
slide_horz_right(25,25,"By");
slide_horz_right(16,25,"Designed");
delay(500);
system("cls");
}
/***********************************************************************************************/
void slide_horz_right( int x ,int y , char ch[]) //This function is to move text
{ //on the screen
for ( int i=1 ; i<x ; i++)
{
gotoxy(i,y);
{
cout<<ch<<endl;
cout<<" ";
delay(25);
}
gotoxy(64,47);
}
}
/***********************************************************************************************/•
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Originally Posted by gladiator1919
and where's the right place?
Here's the Code Snippet Section.
Before you contribute there make sure you take opinion on it.
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