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Programmers needed for game dev. team
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- Position:
- Company:
- Location:
- Salary:
- Type:
- On Premises:
- Email:
- Phone:
Warhawk Studios:
Project name:
The name is a working title. However, the project's name is "War".
Brief description:
We have been developing this project maybe for a few months now. The only trouble and slowness in the project has been in programming. Recently, we just went through a project change (NO LONGER THE PROPHET PROJECT). So, we lost all work, however, we have begun design on the first and second levels of the game.
Target aim:
To start, freeware would be our goal. Retail, is our ultimate goal.
Compensation:
We are offering equal royalties of the game's profit.
Technology:
Programming - C++/Engine to be decided (might be a custom engine)
3D - 3ds Max and Blender (most programs will do if they can export to .3ds)
Talent needed:
We will have no singleplayer in the game. The game will be multiplayer war game set 10 years in the future.
Team structure:
Patrick Cason - Level Designer, 3D Modeler, Sound Editor, and 3D Animator
Carl Eriksen - 3D Modeler
Skarte Alquicira - Texturer
Brittany Moore - Writer
Bill Shillito - Music Composer
Joe Carrano - Webdesigner
Website:
http://www.warhawkstudios.com
Contacts:
Patrick Cason
Email: pcason@comcast.net
MSN: pcason@comcast.net
AIM: mntlinstituteflr or warhawkcontact
Additional Info:
We will have screenshots up soon, just waiting to get a render of everything textured.
Feedback:
ENCOURAGING/JOINING
Project name:
The name is a working title. However, the project's name is "War".
Brief description:
We have been developing this project maybe for a few months now. The only trouble and slowness in the project has been in programming. Recently, we just went through a project change (NO LONGER THE PROPHET PROJECT). So, we lost all work, however, we have begun design on the first and second levels of the game.
Target aim:
To start, freeware would be our goal. Retail, is our ultimate goal.
Compensation:
We are offering equal royalties of the game's profit.
Technology:
Programming - C++/Engine to be decided (might be a custom engine)
3D - 3ds Max and Blender (most programs will do if they can export to .3ds)
Talent needed:
We will have no singleplayer in the game. The game will be multiplayer war game set 10 years in the future.
Team structure:
Patrick Cason - Level Designer, 3D Modeler, Sound Editor, and 3D Animator
Carl Eriksen - 3D Modeler
Skarte Alquicira - Texturer
Brittany Moore - Writer
Bill Shillito - Music Composer
Joe Carrano - Webdesigner
Website:
http://www.warhawkstudios.com
Contacts:
Patrick Cason
Email: pcason@comcast.net
MSN: pcason@comcast.net
AIM: mntlinstituteflr or warhawkcontact
Additional Info:
We will have screenshots up soon, just waiting to get a render of everything textured.
Feedback:
ENCOURAGING/JOINING
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