| | |
Which programming language or languages are best suited for graphics programming
![]() |
Re: Which programming language or languages are best suited for graphics programming
0
#11 Jan 22nd, 2007
Re: Which programming language or languages are best suited for graphics programming
0
#12 Mar 25th, 2007
There is also that rare possiblity that you mix assembly and C++ to design assembled modules that can work with the C++ by working the code to use those modules. But for that you have to have a very good idea of what your doing and when you really need to do it. You can always custom-taylor an open-source project or combo.
The purpose of my existence is why I am here.
Re: Which programming language or languages are best suited for graphics programming
0
#13 Mar 25th, 2007
As people are clearly allowed to attack me but I'm not allowed to defend myself, I no longer post to this site.
Re: Which programming language or languages are best suited for graphics programming
0
#14 Mar 25th, 2007
Re: Which programming language or languages are best suited for graphics programming
0
#15 Mar 25th, 2007
Don't PM me with questions -- you might get a nasty PM in response. If you have a question then post it in one of the forums.
Re: Which programming language or languages are best suited for graphics programming
0
#16 Mar 25th, 2007
Re: Which programming language or languages are best suited for graphics programming
0
#17 Mar 25th, 2007
Yup -- here
Don't PM me with questions -- you might get a nasty PM in response. If you have a question then post it in one of the forums.
Re: Which programming language or languages are best suited for graphics programming
0
#18 Mar 25th, 2007
>they should make a better c++ and call it D that would be cool
That was basically the whole goal of D -- to improve on C++'s strengths, and remove the bad parts, as was Java's goal, Objective-C's goal (well actually it was more based on C, but nevertheless it used C++ concepts), C#'s...
The most confusing part of D is that it's perfectly fine to use void main -- now that would just confuse all us C++ programmers!
That was basically the whole goal of D -- to improve on C++'s strengths, and remove the bad parts, as was Java's goal, Objective-C's goal (well actually it was more based on C, but nevertheless it used C++ concepts), C#'s...
The most confusing part of D is that it's perfectly fine to use void main -- now that would just confuse all us C++ programmers!
"Technological progress is like an axe in the hands of a pathological criminal."
Re: Which programming language or languages are best suited for graphics programming
0
#19 Mar 26th, 2007
![]() |
Other Threads in the Game Development Forum
- Previous Thread: Possible Payment Offer
- Next Thread: Flash MX: Collison with a symbol which is rotating issue
| Thread Tools | Search this Thread |
3d advertising ai algorithm ban c++ cambridge camera censorship china competition console development engine fov fpx game gamer games gaming gauntanamo government idaho in-gameadvertisement intellectualproperty l-systems laracroft lindenmayer live manhunt math mathematics matrix mercenaries microsoft mmorpg modded msn naked news nintendo obama opengl palin physics pirate playstation politics projection ps3 rpg search selection software sony stephenhawking stocks studio technology terrorism tombraider uk videogame web wii world-of-warcraft xbox xbox-live xbox360






