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Re: Which programming language or languages are best suited for graphics programming

  #11  
Jan 22nd, 2007
agreed
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Re: Which programming language or languages are best suited for graphics programming

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Mar 25th, 2007
There is also that rare possiblity that you mix assembly and C++ to design assembled modules that can work with the C++ by working the code to use those modules. But for that you have to have a very good idea of what your doing and when you really need to do it. You can always custom-taylor an open-source project or combo.
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Re: Which programming language or languages are best suited for graphics programming

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Mar 25th, 2007
Originally Posted by PirateTUX View Post
Call me old-skool, but I'm going to say that C++ is the only only only way to go.


Modern kids, thinking C++ is old-school...
In my youth we thought C was too modern, it would never take off :mrgreen:
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Re: Which programming language or languages are best suited for graphics programming

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Mar 25th, 2007
rofl

i disklike c++ myself, but i appreciate its importance

they should make a better c++ and call it D that would be cool

(and yes ive tried c# and c++.net and dislike them also)
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Re: Which programming language or languages are best suited for graphics programming

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Mar 25th, 2007
Originally Posted by jbennet View Post
rofl

i disklike c++ myself, but i appreciate its importance

they should make a better c++ and call it D that would be cool

(and yes ive tried c# and c++.net and dislike them also)


They'd have to call it E or something else because there already is a D language.
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Re: Which programming language or languages are best suited for graphics programming

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Mar 25th, 2007
it is?
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Re: Which programming language or languages are best suited for graphics programming

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Mar 25th, 2007
Yup -- here
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Re: Which programming language or languages are best suited for graphics programming

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Mar 25th, 2007
>they should make a better c++ and call it D that would be cool
That was basically the whole goal of D -- to improve on C++'s strengths, and remove the bad parts, as was Java's goal, Objective-C's goal (well actually it was more based on C, but nevertheless it used C++ concepts), C#'s...

The most confusing part of D is that it's perfectly fine to use void main -- now that would just confuse all us C++ programmers!
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Re: Which programming language or languages are best suited for graphics programming

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Mar 26th, 2007
wait, is void main bad?
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Re: Which programming language or languages are best suited for graphics programming

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Mar 26th, 2007
Sigh...
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