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is learn C++ in 24 hours good?
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Originally Posted by wingwarp
if you have read or use Learn C++ in 24hours is it a good book to learn form or is it a pile of paper to burn?...
or object oriented Programming in c++ is that a good (graphics) bbok?
There is no such thing as good or bad book, its only the target audience that changes. Learn C++ in 24 hrs is a good book for all those who want to know the basics of C++ so that they can move on to more advanced concepts.
And do u weigh whether a book is good or bad dependign on the graphics ? Come on man u got to be joking !!!
I don't accept change; I don't deserve to live.
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Originally Posted by ~s.o.s~
You should be really ashamed of yourself saying such a stmt.
There is no such thing as good or bad book, its only the target audience that changes. Learn C++ in 24 hrs is a good book for all those who want to know the basics of C++ so that they can move on to more advanced concepts.
And do u weigh whether a book is good or bad dependign on the graphics ? Come on man u got to be joking !!!
(yes im still looking at the big picture BUT im not learning it YET)
sorry for the misunderstanding!
-kbcubs-
With out programing i could not live.
If you read it, don't assume you'll know C++ in 24 hours; I have learn C++ in 21 days sitting at home somewhere, and I don't really "know" C++. Still, I never finished the book.
But, from that I learnt enough to get a 2D playable demo (was zelda: a link to the past style, with movement, animation and table-based collision detection) up and running within about a week. But I knew quite a bit of DirectX anyway.
Learn C++ in 21 days is quite a sizeable book tho, has quite alot of reference material. I'd say reference material is more important than step-by-step guides in any case, they usually start with "Hello World".. anyway, and if you're running Visual Studio C++; it does "Hello World" for you
Look for a book that has an even amount of relevant code examples/explanations and reference material. It'll last you longer and ultimately be more helpful.
Still; learn C++ in 24hours might be the best book ever, I've never read it.
Matt
But, from that I learnt enough to get a 2D playable demo (was zelda: a link to the past style, with movement, animation and table-based collision detection) up and running within about a week. But I knew quite a bit of DirectX anyway.
Learn C++ in 21 days is quite a sizeable book tho, has quite alot of reference material. I'd say reference material is more important than step-by-step guides in any case, they usually start with "Hello World".. anyway, and if you're running Visual Studio C++; it does "Hello World" for you

Look for a book that has an even amount of relevant code examples/explanations and reference material. It'll last you longer and ultimately be more helpful.
Still; learn C++ in 24hours might be the best book ever, I've never read it.
Matt
Plato forgot the nullahedron..
it is a good book for learning c++ and yes it covers Object Oriented concepts particularly well. What I liked about it is it also explains a little about hardware and memory and analysis and design so it is a very well rounded book giving you all you need to know from a good foundation, rather than taking you systematically through a load of syntax and leaving you to go hang yourself, which with C is all too easy.
It doesn't do graphics but that's an area in itself get a seperate book for that (beginning game programming is a good one, windows specific) as it's nothing to do with C directly anyway (graphics that is).
It doesn't do graphics but that's an area in itself get a seperate book for that (beginning game programming is a good one, windows specific) as it's nothing to do with C directly anyway (graphics that is).
Last edited by hollystyles; Jul 26th, 2006 at 11:19 am.
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