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Borland c++ builder question
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Join Date: May 2004
Posts: 1
Reputation:
Solved Threads: 0
Hi guys. Im a noob programmer trying to make a trainer. This is just for hobby. I been using borland c++ builder. I made my dialog and button. I need the button to when pressed access a process and change the value of 5 offsets. I have the offsets and the values they need to be changed to. As well as the process id for the program. I been looking all over on how to insert this into borland and what command line to use. This is what I have so far. I just started looking at vb two days ago and got that fast :p and c++ today but c++ is much harder. Any help is appreciated. My MSN is faith_plus_1@hotmail.com and AIM: Sars3D
//---------------------------------------------------------------------------
#ifndef Unit1H
#define Unit1H
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
//---------------------------------------------------------------------------
class TForm1 : public TForm
{
__published: // IDE-managed Components
TButton *Button1;
private: // User declarations
public: // User declarations
__fastcall TForm1(TComponent* Owner);
};
//---------------------------------------------------------------------------
extern PACKAGE TForm1 *Form1;
//---------------------------------------------------------------------------
#endif
//---------------------------------------------------------------------------
#ifndef Unit1H
#define Unit1H
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
//---------------------------------------------------------------------------
class TForm1 : public TForm
{
__published: // IDE-managed Components
TButton *Button1;
private: // User declarations
public: // User declarations
__fastcall TForm1(TComponent* Owner);
};
//---------------------------------------------------------------------------
extern PACKAGE TForm1 *Form1;
//---------------------------------------------------------------------------
#endif
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Join Date: Jun 2005
Posts: 9
Reputation:
Solved Threads: 1
Am I being thick or something?
The concept is so basic that I'm not sure that you have
even got a Borland IDE open! You are using an IDE?
regards
Bob
The concept is so basic that I'm not sure that you have
even got a Borland IDE open! You are using an IDE?
regards
Bob
•
•
•
•
Hi guys. Im a noob programmer trying to make a trainer. This is just for hobby. I been using borland c++ builder. I made my dialog and button. I need the button to when pressed access a process and change the value of 5 offsets. I have the offsets and the values they need to be changed to. As well as the process id for the program. I been looking all over on how to insert this into borland and what command line to use. This is what I have so far. I just started looking at vb two days ago and got that fast :p and c++ today but c++ is much harder. Any help is appreciated. My MSN is faith_plus_1@hotmail.com and AIM: Sars3D
//---------------------------------------------------------------------------
#ifndef Unit1H
#define Unit1H
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
//---------------------------------------------------------------------------
class TForm1 : public TForm
{
__published: // IDE-managed Components
TButton *Button1;
private: // User declarations
public: // User declarations
__fastcall TForm1(TComponent* Owner);
};
//---------------------------------------------------------------------------
extern PACKAGE TForm1 *Form1;
//---------------------------------------------------------------------------
#endif
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