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a outline would help
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Check this out (I did a google search and came across this)
C++ Source Code for Tetris In VC++
http://rain.prohosting.com/kakasoft/cpp.htm
Tetris Game in VB5/VB6
http://www.codeguru.com/vb/articles/2056.shtml
C++ Source Code for Tetris In VC++
http://rain.prohosting.com/kakasoft/cpp.htm
Tetris Game in VB5/VB6
http://www.codeguru.com/vb/articles/2056.shtml
Sorry about that ... I just realized the C++ link costs a few bucks to download. The Visual Basic one is free however.
What you should do is go to download.com or somewhere and download open source tetris clones for linux. They're most likely written in C++ and can def give you a head start as to an algorithm, etc. From there it should be easy to port to Visual C++. Good luck! Sorry I can't be more help, I never made a VC++ game before unfortunately
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Join Date: Jul 2003
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no thanks you have been of great help. i really never knew there was such a big difference between c++ and vc++.
today i brought my own vc++ compiler to my school because i wanted the teacher to teach me how to create win32 aplications. he looked at in with confusion.
we use turbo c++ there or borland.
either he is really dum or he is really dum.
i got riped off anyways thats not what i signed up for.
turbo c++ is so dull and i cant make any aplication really worth while because everythingi create looks like a dos thing.
anyways thanks again i will go do that.
today i brought my own vc++ compiler to my school because i wanted the teacher to teach me how to create win32 aplications. he looked at in with confusion.
we use turbo c++ there or borland.
either he is really dum or he is really dum.
i got riped off anyways thats not what i signed up for.
turbo c++ is so dull and i cant make any aplication really worth while because everythingi create looks like a dos thing.
anyways thanks again i will go do that.
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Join Date: Feb 2003
Posts: 129
Reputation:
Solved Threads: 1
There's no reason why your teacher, or anyone else who understand C++, should know how to write Windows applications. The two are quite different things. C++ is a language defined by a standard and available on a large number of platforms. Windows just happens to be one of those platforms. Visual C++ just happens to be Microsoft's own implementation of a C++ compiler. It supports standard C++ (to a degree) and, not unreasonably, provides vast support for the Windows API. But the Windows API is a Windows issue, not a C++ issue. So your teacher is not dum (sic) for not understanding how to use Visual C++. In fact, it has it's own IDE environment that takes some time to get used to even for people experienced in using the Windows API with other compilers.
It's quite reasonable for C++ students to be taught how to make 'DOS things'. To start with you should be concentrating on the C++ language and libraries, and only then on a particular API. You have to be able to walk before you can run. People who try to learn C++ by getting stuck straight into the Windows API without having a good understanding of the core language are in for a rough ride.
C++ is a complex language. Win32 is a complex API. The language has to come before the API, but expect both to take some time to master.
It's quite reasonable for C++ students to be taught how to make 'DOS things'. To start with you should be concentrating on the C++ language and libraries, and only then on a particular API. You have to be able to walk before you can run. People who try to learn C++ by getting stuck straight into the Windows API without having a good understanding of the core language are in for a rough ride.
C++ is a complex language. Win32 is a complex API. The language has to come before the API, but expect both to take some time to master.
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