How High Can We Count - Game

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How High Can We Count - Game

 
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  #1
Feb 21st, 2007
Ok,

Just thought this would be neat... here are the rules... very simple.


* Numbers must follow logical order
* You can not post two consecutive posts
* Have fun! :mrgreen:



I'll start:


1
It is practically impossible to teach good programming style to students that have had prior exposure to Basic; as potential programmers they are mentally mutilated beyond hope of regeneration.

-Edsger Dijkstra
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Re: How High Can We Count - Game

 
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  #2
Feb 21st, 2007
Or should I say "how high our post count can go ? "...

2
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Re: How High Can We Count - Game

 
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  #3
Feb 21st, 2007
ah, was it that obvious? :p jk


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Last edited by Duki; Feb 21st, 2007 at 1:25 pm.
It is practically impossible to teach good programming style to students that have had prior exposure to Basic; as potential programmers they are mentally mutilated beyond hope of regeneration.

-Edsger Dijkstra
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Re: How High Can We Count - Game

 
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  #4
Feb 21st, 2007
Originally Posted by Duki View Post
ah, was it that obvious?
Being long enough with the site has its own merits...

Btw, why not modify the game to add a litte twist to it by deriving the next number using some mathematical functions.. ? Something like:

3 * 3 => 9
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Re: How High Can We Count - Game

 
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  #5
Feb 21st, 2007
That sounds like a great plan....

so instead of 4 we would type something to the effect of:

16/4 -=> 4 ?

or is that not what you meant
It is practically impossible to teach good programming style to students that have had prior exposure to Basic; as potential programmers they are mentally mutilated beyond hope of regeneration.

-Edsger Dijkstra
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Re: How High Can We Count - Game

 
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  #6
Feb 21st, 2007
Originally Posted by Duki View Post
so instead of 4 we would type something to the effect of:

16/4 -=> 4 ?

or is that not what you meant
No, it doesn't necessarily have to be in sequential order. Put up any kind of mathematical operation along with the previous number to come up with a result.

Eg.

4 * sin (PI / 6) => 2
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Re: How High Can We Count - Game

 
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  #7
Feb 21st, 2007
ah ok, sounds neat... should truncating be required?

2(sqrt(9)) => 6
It is practically impossible to teach good programming style to students that have had prior exposure to Basic; as potential programmers they are mentally mutilated beyond hope of regeneration.

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Re: How High Can We Count - Game

 
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  #8
Feb 21st, 2007
6 + 1 => 7
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Re: How High Can We Count - Game

 
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  #9
Feb 21st, 2007
7pow(2,2) -=> 28
It is practically impossible to teach good programming style to students that have had prior exposure to Basic; as potential programmers they are mentally mutilated beyond hope of regeneration.

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Re: How High Can We Count - Game

 
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  #10
Feb 21st, 2007
28 / 7 = 4

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