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Join Date: May 2004
Posts: 43
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java.awt.GraphicsEnvironment has what you need:
GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().setFullScreenWindow(<your_application_frame_here>);
Setting an application full-screen can be extremely annoying; make sure you're doing it for the right reasons.
GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().setFullScreenWindow(<your_application_frame_here>);
Setting an application full-screen can be extremely annoying; make sure you're doing it for the right reasons.
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