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Where to get C++ GUI prgramming tutorials?
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You are under the misconception that GUI programming implies placement of various graphical components. Its not that simple. For placing Graphical components, you can always use IDE's which offer the feature of drag and drop. GUI programming brings with it concepts like events, multi threading and what not.
And the ones you are referring to are called GUI designers, not GUI programmers.
And the ones you are referring to are called GUI designers, not GUI programmers.
I don't accept change; I don't deserve to live.
Jo Tujhe Jagaaye, Nindein Teri Udaaye Khwaab Hai Sachcha Wahi.
Nindon Mein Jo Aaye Jise To Bhul Jaaye Khawab Woh Sachcha Nahi.
Khwaab Ko Raag De, Nind Ko Aag De
Jo Tujhe Jagaaye, Nindein Teri Udaaye Khwaab Hai Sachcha Wahi.
Nindon Mein Jo Aaye Jise To Bhul Jaaye Khawab Woh Sachcha Nahi.
Khwaab Ko Raag De, Nind Ko Aag De
Again you are getting confused. The last time I checked, Allegro and SDL were more used for game development and are called game programming libraries / game programming API's, not to be confused with GUI libraries. They don't have the concept of 'drag and drop' as such.
The programmer uses those libraries since it provides a easy wrapper around the core DirectX / OpenGL API calls.
The programmer uses those libraries since it provides a easy wrapper around the core DirectX / OpenGL API calls.
Last edited by ~s.o.s~; May 20th, 2007 at 2:07 pm.
I don't accept change; I don't deserve to live.
Jo Tujhe Jagaaye, Nindein Teri Udaaye Khwaab Hai Sachcha Wahi.
Nindon Mein Jo Aaye Jise To Bhul Jaaye Khawab Woh Sachcha Nahi.
Khwaab Ko Raag De, Nind Ko Aag De
Jo Tujhe Jagaaye, Nindein Teri Udaaye Khwaab Hai Sachcha Wahi.
Nindon Mein Jo Aaye Jise To Bhul Jaaye Khawab Woh Sachcha Nahi.
Khwaab Ko Raag De, Nind Ko Aag De
yeah, but people also make gui applications with xlib. Allegro and SDL could be used for gui development.
Basically what I am saying is that non-console programming, whether it be gui or game development is not particularly fun or interesting as it seems at first.
Basically what I am saying is that non-console programming, whether it be gui or game development is not particularly fun or interesting as it seems at first.
Last edited by Sturm; May 20th, 2007 at 2:15 pm.
"Hey ass, don't hijack my thread. This is serious." -JoshSCH
Game development is not fun !! You have got to be joking. And BTW, 'fun' doesn't fetch you revenue, if you must know that...
I don't accept change; I don't deserve to live.
Jo Tujhe Jagaaye, Nindein Teri Udaaye Khwaab Hai Sachcha Wahi.
Nindon Mein Jo Aaye Jise To Bhul Jaaye Khawab Woh Sachcha Nahi.
Khwaab Ko Raag De, Nind Ko Aag De
Jo Tujhe Jagaaye, Nindein Teri Udaaye Khwaab Hai Sachcha Wahi.
Nindon Mein Jo Aaye Jise To Bhul Jaaye Khawab Woh Sachcha Nahi.
Khwaab Ko Raag De, Nind Ko Aag De
I did not say game development was not fun.. I said graphical game development is not fun. Programming text based MUDs and nethack like games are extremely fun. After you have finished the text based base, then you can do you start the boring and tedious process of writing a front end for the game.
"Hey ass, don't hijack my thread. This is serious." -JoshSCH
python is soooo... easy compared to c/c++. I hacked this python application wifi-radar without any previous knowledge of python! You can do amazing games with python in a very short amount of time. Supposedly this kid from my local linux group made this pretty sweet galaga clone after learning python a month before! Try doing that with c++. But then again, pythons a bit slow....(though its nice not to have to compile)
"Hey ass, don't hijack my thread. This is serious." -JoshSCH
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