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Views: 1184 | Replies: 5
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Join Date: Aug 2007
Posts: 49
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Hi
I have the following code ...
main()
{
....
...
if(var==true)
{
Graph g1=CreateGraph<Graph>(vertex,edge);
}
else
{
Graph1 g1=CreateGraph<Graph1>(vertex,edge);
}
numvertex(g1);
}
When i m calling numvertex() function it says undefined identifier g1 what can be the solution for this. Provided I cannot make define the object globally or at the start of main(). Is there anyway out for this. I also tried making this static but no luck . Means the object scope ends as the If block ends.Plz help...
I have the following code ...
main()
{
....
...
if(var==true)
{
Graph g1=CreateGraph<Graph>(vertex,edge);
}
else
{
Graph1 g1=CreateGraph<Graph1>(vertex,edge);
}
numvertex(g1);
}
When i m calling numvertex() function it says undefined identifier g1 what can be the solution for this. Provided I cannot make define the object globally or at the start of main(). Is there anyway out for this. I also tried making this static but no luck . Means the object scope ends as the If block ends.Plz help...
>Provided I cannot make define the object globally or at the start of main().
You have to define a variable before it's used, and you have to define a variable within a visible scope. What you're doing is illegal because g1 is defined in a nested scope but used beyond that scope. It has to be like this:
>Provided I cannot make define the object globally or at the start of main().
If the unnamed block trick doesn't count, you're SOL:
However, I fail to understand why you have this restriction. Perhaps you can enlighten us as to what program requirements are stopping you from defining a variable in the correct scope?
You have to define a variable before it's used, and you have to define a variable within a visible scope. What you're doing is illegal because g1 is defined in a nested scope but used beyond that scope. It has to be like this:
int main()
{
// ...
Graph g1;
if ( var )
g1 = CreateGraph<Graph> ( vertex, edge );
else
g1 = CreateGraph<Graph1> ( vertex, edge );
numvertex ( g1 );
}If the unnamed block trick doesn't count, you're SOL:
int main()
{
// ...
{
Graph g1;
if ( var )
g1 = CreateGraph<Graph> ( vertex, edge );
else
g1 = CreateGraph<Graph1> ( vertex, edge );
numvertex ( g1 );
}
} I'm here to prove you wrong.
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Join Date: Sep 2007
Posts: 2
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If you would look closely he has 2 different Graph classes apparently, Graph and Graph1
I initially posted the response that you had, before noticing that
if(var==true)
{
Graph g1=CreateGraph<Graph>(vertex,edge);
}
else
{
Graph1 g1=CreateGraph<Graph1>(vertex,edge);
}I initially posted the response that you had, before noticing that
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Join Date: Sep 2007
Posts: 2
Reputation:
Rep Power: 0
Solved Threads: 0
Without seeing all the other code it is difficult to see what you are doing... One quick fix would be to add the function calls within the if statements. If you posted more about these Graph and Graph1 classes we would be able to help you find a better solution...
Last edited by redbaron : Sep 11th, 2007 at 11:41 am.
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