| | |
Transparency Problems
Please support our C++ advertiser: Intel Parallel Studio Home
![]() |
•
•
Join Date: Sep 2007
Posts: 4
Reputation:
Solved Threads: 0
This method also uses several bitbld methods, so the lag is very high when you try to draw say 5-6 transparent images. Totally, there are 12 bitbld calls which slows down th game considerably. Any other suggestion ?
•
•
•
•
This method also uses several bitbld methods, so the lag is very high when you try to draw say 5-6 transparent images. Totally, there are 12 bitbld calls which slows down th game considerably. Any other suggestion ?
I know NOTHING about game design, but I was thinking that perhaps a "faded image" could be called from a file if motion was not required. Then again, the machine would still have to integrate it into the scene somehow.
I'm GLAD I'm not a game designer...too many technical hurdles!
Looks like you might have to invent your own "fast" class methods.
Have fun!
"I like beating by head against the wall because it feels so good when I stop"
![]() |
Similar Threads
- If i use an illegal copy of windows,will it cause problems? (Windows NT / 2000 / XP)
- Navbar Transparency Issue (JavaScript / DHTML / AJAX)
- Gif and transparency (Site Layout and Usability)
- Connection Problems (Networking Hardware Configuration)
- Pop up ads (Web Browsers)
- No time... bitch load of problems (Windows NT / 2000 / XP)
Other Threads in the C++ Forum
- Previous Thread: Timer start problem
- Next Thread: Bouncing Ball (Dev C++ GUI code)
| Thread Tools | Search this Thread |
api array arrays based beginner binary bitmap c++ c/c++ calculator char class classes code compile compiler console conversion count delete deploy desktop directshow dll download dynamic dynamiccharacterarray encryption error file forms fstream function functions game getline givemetehcodez google graph gui homeworkhelp homeworkhelper iamthwee ifstream input int integer java lib linkedlist linker linux list loop looping loops map math matrix memory news node output parameter pointer problem program programming project proxy python read recursion recursive reference return rpg string strings struct temperature template templates test text text-file tree unix url variable vector video visual visualstudio win32 windows winsock word wordfrequency wxwidgets






