Direct3D (out of memory) crash

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Direct3D (out of memory) crash

 
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  #1
Oct 29th, 2007
when i play Command and Conquer 3 online, if i play it for more then 5minutes, my game crashes to this error:
http://i13.photobucket.com/albums/a2...untitled-7.jpg

EA support does not know how to fix it, and all drivers for all my pc components are up to date, currently i am running:
http://i13.photobucket.com/albums/a2...ntitled2-1.jpg

E6400 core 2 duo 2.13ghz
2x512 mb OCZ ram
2x512 mb ATI radeom 1600+1650
160gb WD cavier + 400gb WD cavier
dfi 975g/x motherboard
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Re: Direct3D (out of memory) crash

 
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  #2
Oct 30th, 2007
Noticed you are running direct-X 9 you might want to check to make sure C&C 3 doesnt require direct-x 10.
Go to your sys.information page and do a direct 3D test to see if it passes.if you know how i apologize in advance,if not go her start,all programs,asseccories,system tools,system iformation and clik.then clik on the tools tab and drop down to direct x diagnostic.open and wait for all sigs. to load.( bottom left)then test your direct draw and direct 3-D to see if they pass.
if so I sugest you check you virtual mem. on system info. main page and make sure you have at least 2 gigs and almost all that avalible. If this all looks good you probably need direct x10 because its the direct 3-D that is the initial error
Try start ,run,type msconfig and enter.go to start up and disable all then restart with this selective start up and nothing will run in the background to use up any mem.

but it sounds like a new game that may need 10
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Re: Direct3D (out of memory) crash

 
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  #3
Oct 30th, 2007
oh yea direct 3-D test is under your display tab....sorry
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Re: Direct3D (out of memory) crash

 
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  #4
Oct 30th, 2007
no, it wont be direct x 10, nothing uses it yet, in fact it'll still probably be another year and a bit before a game starts to use direct x 10. But I agree you should check directx diagnostics, there's an easier way, go to run and type dxdiag and it'll pull up the direct x diagnostics. I also noticed a kernel error in the picture you posted, not sure what caused that. Normally the kernel doesn't produce errors. Also it's not normally a good thing if the kernel is putting out errors. I can't think of what's causing the problem right now it's late, I just wanted to add this to the other guys post.
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Re: Direct3D (out of memory) crash

 
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  #5
Jan 24th, 2008
exactly the same problem, but i get a bit longer before it normally kicks me off, and sometimes it dosnt. it seems to be compleatly random when it does kick me off, and the error message normally changes size everytime i get it, sometimes a long list and sometimes only 5 or so items in the list of errors. tried maxing the virtual memory but it dosnt help. i have a 512 NVIDIA graphics card and 1GB RAM. please help someone.
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