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Re: A certain game.

  #21  
Dec 4th, 2007
Originally Posted by jwenting View Post
no. The options are put in to make testing easier (and in some cases possible).
It allows testers to take shortcuts through the game in order to reach spots that need to be tested more quickly.

They're usually left in because changing the code to take them out after testing is complete can introduce new bugs.
Not always the case, and certainly not a 'no' to cheats being fun sometimes. Some cheats in games are purely for fun. You've never run around as a buring wireframe biped bat in shadowman 64 or flown a chevy through the star wars universe, I guess? =P

If developers accept leaving in their shortcuts and don't have a policy for removing them from release versions - then those that are left in are left in deliberately by someone. If you see those cheats I mentioned earlier as 'unlockable extras'; having to dig around in binary to reinstate closed code paths is just a more convoluted way of unlocking extras. But, that's usually unnecessary because many developers deliberately leave cheats available without having to resort to such means.

In single player; a n00b is happy to find an invincibility cheat or a shortcut, a pro is happy to find an utra-hard mode cheat, I'm happy to find an amusing character skin or a secret room. In multiplayer or 'serious games'; cheats are either non-present or bannable offences. I think; if you find cheating immoral, you miss the whole ethos of 'games as entertainment' by a long shot.
Plato forgot the nullahedron..
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