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RE: Leaked Windows Source Code
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Join Date: Mar 2004
Posts: 3,826
Reputation:
Solved Threads: 144
Sorry about the highlighting, I had to search for it so I could copy/paste it.
Here it is:
/* Source Code to Windows 2000 */
#include "win31.h"
#include "win95.h"
#include "win98.h"
#include "workst~1.h"
#include "evenmore.h"
#include "oldstuff.h"
#include "billrulz.h"
#include "monopoly.h"
#define INSTALL = HARD
char make_prog_look_big[1600000];
void main()
{
while(!CRASHED)
{
display_copyright_message();
display_bill_rules_message();
do_nothing_loop();
if (first_time_installation)
{
make_50_megabyte_swapfile();
do_nothing_loop();
totally_screw_up_HPFS_file_system();
search_and_destroy_the_rest_of_OS/2();
make_futile_attempt_to_damage_Linux();
disable_Netscape();
disable_RealPlayer();
disable_Lotus_Products();
hang_system();
}
write_something(anything);
display_copyright_message();
do_nothing_loop();
do_some_stuff();
if (still_not_crashed)
{
display_copyright_message();
do_nothing_loop();
basically_run_windows_3.1();
do_nothing_loop();
do_nothing_loop();
}
}
if (detect_cache())
disable_cache();
if (fast_cpu())
{
set_wait_states(lots);
set_mouse(speed, very_slow);
set_mouse(action, jumpy);
set_mouse(reaction,
sometimes);
}
/* printf("Welcome to Windows
3.1"); */
/* printf("Welcome to Windows
3.11"); */
/* printf("Welcome to Windows
95"); */
/* printf("Welcome to Windows
NT 3.0"); */
/* printf("Welcome to Windows
98"); */
/* printf("Welcome to Windows
NT 4.0"); */
printf("Welcome to Windows
2000");
if (system_ok())
crash(to_dos_prompt)
else
system_memory =
open("a:\swp0001.swp", O_CREATE);
while(something)
{
sleep(5);
get_user_input();
sleep(5);
act_on_user_input();
sleep(5);
}
create_general_protection_fault();
}
:cheesy:
For a more serious look at included comments:
http://www.tfproject.org/tfp/archive...p/t-46375.html
Here it is:
/* Source Code to Windows 2000 */
#include "win31.h"
#include "win95.h"
#include "win98.h"
#include "workst~1.h"
#include "evenmore.h"
#include "oldstuff.h"
#include "billrulz.h"
#include "monopoly.h"
#define INSTALL = HARD
char make_prog_look_big[1600000];
void main()
{
while(!CRASHED)
{
display_copyright_message();
display_bill_rules_message();
do_nothing_loop();
if (first_time_installation)
{
make_50_megabyte_swapfile();
do_nothing_loop();
totally_screw_up_HPFS_file_system();
search_and_destroy_the_rest_of_OS/2();
make_futile_attempt_to_damage_Linux();
disable_Netscape();
disable_RealPlayer();
disable_Lotus_Products();
hang_system();
}
write_something(anything);
display_copyright_message();
do_nothing_loop();
do_some_stuff();
if (still_not_crashed)
{
display_copyright_message();
do_nothing_loop();
basically_run_windows_3.1();
do_nothing_loop();
do_nothing_loop();
}
}
if (detect_cache())
disable_cache();
if (fast_cpu())
{
set_wait_states(lots);
set_mouse(speed, very_slow);
set_mouse(action, jumpy);
set_mouse(reaction,
sometimes);
}
/* printf("Welcome to Windows
3.1"); */
/* printf("Welcome to Windows
3.11"); */
/* printf("Welcome to Windows
95"); */
/* printf("Welcome to Windows
NT 3.0"); */
/* printf("Welcome to Windows
98"); */
/* printf("Welcome to Windows
NT 4.0"); */
printf("Welcome to Windows
2000");
if (system_ok())
crash(to_dos_prompt)
else
system_memory =
open("a:\swp0001.swp", O_CREATE);
while(something)
{
sleep(5);
get_user_input();
sleep(5);
act_on_user_input();
sleep(5);
}
create_general_protection_fault();
}
:cheesy:
For a more serious look at included comments:
http://www.tfproject.org/tfp/archive...p/t-46375.html
I don't want to even touch leaked Windows code, because sometimes it's hard to find this kind of stuff and when you get a hold of it, then you are unsure if it's safe or not because many people launch bad copies on the internet.
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