•
•
•
•
What is DaniWeb IT Discussion Community?
You're currently browsing the Game Development section within the Software Development category of DaniWeb, a massive community of 455,964 software developers, web developers, Internet marketers, and tech gurus who are all enthusiastic about making contacts, networking, and learning from each other. In fact, there are 3,607 IT professionals currently interacting right now! Registration is free, only takes a minute and lets you enjoy all of the interactive features of the site.
Please support our Game Development advertiser: Programming Forums
Views: 2262 | Replies: 3 | Solved
![]() |
•
•
Join Date: Aug 2007
Location: South Africa
Posts: 164
Reputation:
Rep Power: 2
Solved Threads: 1
here is a question which some would consider silly but i would still love to ask.
what are the chances of C# or java replacing c++ as the gaming language? more and more books are being written about game design in C#.
c++ has the advantages of being fast and small in memory. but computers gets ever faster and memory gets ever bigger. consider intel's plan for a processor with 8 cores. each with hyperthreading. that is 16 processors. and the planned changes to the bus which would greatly improve memory access.
not only would this make the computer powerfull enough to make java and c# viable for game programming but since these are multithreaded languages they make more use of multiple processors. very few c++ games contain support for multiple processors.
so what do you guys think? not only about the multiple processors but also the increase in processor speed and memory size. would it be enough to make these languages an option for game programming?
what are the chances of C# or java replacing c++ as the gaming language? more and more books are being written about game design in C#.
c++ has the advantages of being fast and small in memory. but computers gets ever faster and memory gets ever bigger. consider intel's plan for a processor with 8 cores. each with hyperthreading. that is 16 processors. and the planned changes to the bus which would greatly improve memory access.
not only would this make the computer powerfull enough to make java and c# viable for game programming but since these are multithreaded languages they make more use of multiple processors. very few c++ games contain support for multiple processors.
so what do you guys think? not only about the multiple processors but also the increase in processor speed and memory size. would it be enough to make these languages an option for game programming?
... what society overwhelmingly asks for is snake oil. Of course, the snake oil has the most impressive names —otherwise you would be selling nothing— like "Structured Analysis and Design", "Software Engineering", "Maturity Models", "IPSE", "MIS", "OO", "BPRE".... by Edsger W. Dijkstra
•
•
Join Date: Jul 2006
Location: Deptford, London
Posts: 971
Reputation:
Rep Power: 5
Solved Threads: 48
Er.. this was a hot-ish topic last week: http://www.daniweb.com/forums/thread88858.html
C# is a Microsoft lock-in, Java doesn't work (yet) on any major consoles. I would say, neither of these languages will replace C++ in games, perhaps another language will, and perhaps it'll be the next revision of the C++ standard http://en.wikipedia.org/wiki/C++0x.
C# is a Microsoft lock-in, Java doesn't work (yet) on any major consoles. I would say, neither of these languages will replace C++ in games, perhaps another language will, and perhaps it'll be the next revision of the C++ standard http://en.wikipedia.org/wiki/C++0x.
Plato forgot the nullahedron..
•
•
Join Date: Nov 2007
Posts: 18
Reputation:
Rep Power: 1
Solved Threads: 2
Well java dosen't work on c++ so i don't think the game will be up to the mark.....
•
•
Join Date: Oct 2007
Location: Pennsylvania, US
Posts: 37
Reputation:
Rep Power: 2
Solved Threads: 3
•
•
•
•
Well java dosen't work on c++ so i don't think the game will be up to the mark.....
What does that mean? The bottom line is that C# will never replace C++, simply because of cross platform and speed restraints. With more and more mac and linux desktops out there every day, what are thye going to do, miss out on hundreds of millions of potential customers.... ugh, i dont think so. :/
![]() |
•
•
•
•
•
•
•
•
DaniWeb Game Development Marketplace
•
•
•
•
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
•
•
•
•
activex advertising ajax asp blogging browser business code console development firefox game games gaming google hardware html intel internet linux marketing microsoft mozilla news nintendo playstation programming ps3 revenue rss search security software sony sql stocks video video game vista w3c web web development wii wiki windows xbox xbox 360 xml xp yahoo
- SQL Injection Attack (Database Design)
- Need help and advice on upgrading Sony Vio VGC-RA828G's Video Card (Monitors, Displays and Video Cards)
- ASP.NET + LISP (Or any artificial intelligence language (ASP.NET)
- Which programming language or languages are best suited for graphics programming (Game Development)
- PORTABLE GAMING BUILD - Need feedback! (Motherboards, CPUs and RAM)
- Uninstalling IE 6 language packs? (Web Browsers)
- want to write latin translator what language should i choose (Computer Science and Software Design)
- Finding and Replacing Strings (C++)
Other Threads in the Game Development Forum
- Previous Thread: algorithm help
- Next Thread: Hello im new and i need help


Linear Mode