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Join Date: Sep 2007
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graphics programing in C & c++

  #1  
Nov 26th, 2007
//sample program for car
#include<graphics.h>
#include<conio.h>
#include<dos.h>
#include<stdlib.h>
#include<process.h>

void main()
{
int gd=DETECT,gm;
initgraph(&gd,&gm,"c:\tc\bgi");
int c=12;
setbkcolor(0);
//setlinestyle(0,1,2);
int t;
while(1)
{
settextstyle(2,0,5);
outtextxy(100,10,"Press L,H ,T,P");
outtextxy(100,30,"Press 1 for Quit");
as:
setcolor(13);
ellipse(380,127,20,152,130,35);
//////////////////////////////rear//////////////////////////

line(490,109,560,142);
line(560,142,569,142);
line(569,142,582,102);
line(582,102,620,92);
line(593,132,617,125);

line(617,124,627,96);
line(620,92,628,97);

line(472,86,602,96);
line(501,113,575,121);
line(443,77,475,80);

line(443,77,432,93);
line(475,80,472,85);
//setcolor(4);
line(593,132,593,137);
line(593,137,600,141);
line(600,141,600,185);
line(600,185,608,192);
line(608,192,608,234);
line(608,234,586,253);
line(586,253,577,248);

///////////////////////// mirror
line(263,112,363,127);
line(193,160,263,112);
line(193,160,220,170);
line(220,170,280,180);
line(280,180,320,185);
line(320,185,363,127);
////////////////////////////////sidemirror
line(340,194,460,169);
line(460,169,519,152);

ellipse(512,144,300,30,10,10);
ellipse(467,143,28,100,50,30);
line(510,128,521,138);
line(435,116,440,171);

// setcolor(4);
////////////////////////////////////////cont//
line(339,194,372,144);
// line(372,140,386,128);
ellipse(454,208,87,123,128,95);
line(372,144,384,128);
int b,x,y;
////////////////////////lower
line(365,298,524,264);
line(365,298,330,310);
line(330,310,323,310);


///////////////////////////////bumper
ellipse(162,221,135,190,90,40);
line(96,193,140,174);
line(140,174,160,168);
line(160,168,192,161);

//////////////////////front
ellipse(75,246,95,190,18,18);
line(57,251,57,286);
//setcolor(4);
ellipse(181,178,232,263,200,137);
ellipse(195,180,256,286,200,137);


ellipse(191,171,228,247,200,100);
ellipse(231,198,234,275,200,80);

//setcolor(9);
//ellipse(195,170,256,286,200,137);
//setcolor(12);

ellipse(196,167,228,246,200,90);
ellipse(231,184,234,276,200,80);

ellipse(191,200,228,246,200,90);
ellipse(228,218,234,276,200,80);

ellipse(258,268,180,220,200,40);
ellipse(178,296,244,355,16,10);

ellipse(238,249,227,250,200,60);


/////////////wheel1
ellipse(302,281,320,77,26,45);
ellipse(290,277,65,162,40,45);
ellipse(278,288,144,212,31,45);

/////////////wheel2
//setcolor(5);
ellipse(302+260,229,328,87,26,45);
ellipse(290+280-7,277-50+2,90,162,40,45);
ellipse(278+270,288-50,144,215,27,45);
b=0;
int v=0;

/////////
ellipse(302+250+v,227+b,295,90,29,41);
ellipse(302+234+v,231+b,245,306,50,40);
//setlinestyle(3,0,3);
ellipse(302+248+v,229+b,0,360,21,30);

ellipse(302+247+v,229+b,0,360,8,10);
setfillstyle(6,11);
//floodfill(302+248+v,230+b,13);
//line(546,201,546,257);
//line(554,201,554,257);
//setcolor(4);
line(546+v,201+b,546+v,220+b);
line(551+v,201+b-2,551+v,220+b);

line(546+v,238+b,546+v,257+b);
line(551+v,238+b+2,551+v,257+b+2);


line(530+v,225+b,541+v,225+b);
line(530+v,230+b,541+v,230);

line(557+v,225+b,570+v,225+b);
line(557+v,230+b,570+v,230+b);

line(563+v,206+b,552+v,222+b);
line(534+v,246+b,543+v,232+b);

line(566+v,210+b,556+v,223+b);
line(536+v,250+b,544+v,238+b);

line(536+v,207+b,546+v,222+b);
line(532+v,213+b,542+v,224+b);

line(556+v,235+b,566+v,247+b);
line(551+v,237+b,563+v,253+b);



////////////////////////////////////////////////////
v=-260;
b=56;
ellipse(302+233+v,221+b,260,60,49,51);
//ellipse(302+234+v,231+b,245,306,50,40);
//setlinestyle(3,0,3);
ellipse(302+243+v,224+b,0,360,28,35);
// line(249,328,269,328);
ellipse(300+245+v,223+b,0,360,10,12);

ellipse(285+249+v,239+b,210,260,30,33);
//floodfill(285+258+v,230+b,12);
b=45;
v=v-4;
line(546+v,201+b,546+v,220+b+2);
line(551+v,201+b,551+v,220+b+2);
b=b+8;
line(546+v,238+b,546+v,257+b+4);
line(551+v,238+b,551+v,257+b+4);
v=v-2;
line(530+v-6,225+b,541+v,225+b);
line(530+v-6,230+b,541+v,230+b);
v=v+5;
line(557+v,225+b,570+v+3,225+b);
line(557+v-1,230+b,570+v+3,230+b);


b=b-5;
v=v-5;
line(565+v+3,206+b,552+v+4,222+b-2);
b=b+15;

line(534+v,246+b,543+v+3,232+b-5);
b=b-10;
line(566+v+7,210+b-5,556+v+4,220+b);
line(536+v-5,250+b,544+v-2,238+b-4);


line(536+v,207+b-8,545+v,222+b-5);
line(531+v,212+b-8,542+v,224+b-2);

line(556+v,235+b,566+v+3,247+b+5);
line(551+v,237+b,563+v+2,253+b+3);

///////////////////lights
ellipse(199,250,144,345,18,8);
line(185,245,206,230);
//setcolor(4);
ellipse(223,234,340,110,8,5);
line(230,237,217,252);
line(206,230,220,229);
//setfillstyle(1,4);

//floodfill(200,240,12);

/////////////////////////////////////
line(90,223,152,236);
line(152,236,137,254);
line(90,223,90,242);

//setfillstyle(10,9);
//floodfill(91,230,14);
ellipse(240,270,104,136,100,60);
ellipse(185,237,120,160,100,60);
ellipse(80,221,357,134,10,10);

line(152,236,168,228);
///////////////////////////////////////////////
line(435,116,440,171);
//////////////////////////////////////////hp
//line(134,185,220,210);
line(134,185,196,160);
line(214,212,318,185);
/////////////////////////////////////////////////light

//setcolor(14);
ellipse(166,247,99,330,8,8);
ellipse(171,243,310,129,7,7);
putpixel(174,250,13);
putpixel(173,251,13);
putpixel(164,239,13);
putpixel(165,238,13);

/////////////////////////////////////////road/////////////////////
setcolor(13);
line(1,430,639,300);
line(1,445,639,315);

line(1,210,93,194);
line(1,195,194,158);

//line(1,170,639,71);
//line(1,170,229,135);
line(520,90,639,71);
line(478,86,639,56);

int c=0;

line(10,194+c,10,208+c);
line(40,189+c,40,204+c);
line(70,183+c,70,198+c);
line(100,176+c,100,190+c);
line(130,170+c,130,177+c);
line(160,166+c,160,168+c);
line(190,160+c,190,161+c);

line(190+330,78+c,190+330,89+c);

line(190+360,72+c,190+360,85+c);
line(190+390,67+c,190+390,81+c);
line(190+420,62+c,190+420,76+c);
line(190+449,57+c,190+449,71+c);

c=236;

line(10,192+c,10,208+c);
line(40,189+c-2,40,204+c-3);
line(70,183+c-3,70,198+c-3);
line(100,176+c-2,100,190+c-2);
line(130,170+c-2,130,177+c+5);
line(160,166+c-3,160,168+c+8);
line(190,160+c-4,190,161+c+9);

line(190+30,156+c-5,190+30,170+c-5);

line(190+30+30,156+c-12,190+30+30,170+c-12);

line(190+90,156+c-18,190+90,170+c-17);

line(190+120,156+c-25,190+120,170+c-25);

line(190+150,156+c-30,190+150,170+c-30);

line(190+180,156+c-37,190+180,170+c-36);

line(190+210,156+c-42,190+210,170+c-42);

line(190+240,156+c-48,190+240,170+c-48);

line(190+270,156+c-55,190+270,170+c-54);

line(190+300,156+c-61,190+300,170+c-61);

line(190+330,78+c+10,190+330,89+c+13);

line(190+360,72+c+11,190+360,85+c+13);
line(190+390,67+c+10,190+390,81+c+10);
line(190+420,62+c+8,190+420,76+c+10);
line(190+449,57+c+8,190+449,71+c+8);

/////////////////road

setcolor(12); /////////////////////////////1

line(1,310,25,306);
line(6,318,30,315);
line(1,310,6,318);
line(25,306,30,314);
int k,m;
k=13*45+19;
m=16*(-8);
//2
setcolor(12);

line(605,310-128,629,306-128);
line(610,318-128,634,315-128);
line(605,310-128,610,318-128);
line(629,306-128,634,314-128);

setcolor(12); //////////////////////////////////3
k=45;
m=-8;
line(46,302,70,298);
line(51,310,75,307);
line(46,302,51,310);
line(70,298,75,306);


setfillstyle(1,0);
floodfill(64,303,12);

setfillstyle(1,14);
floodfill(14,314,12);
floodfill(617,183,12);

setfillstyle(1,0);
floodfill(14,314,12);
floodfill(617,183,12);

setfillstyle(1,14);
floodfill(64,303,12);

t=getch();
if(t=='1')
exit(0);
if(t=='h')
{
sound(710);
delay(500);
nosound();
//break;
}
if(t=='t')
{
while(!kbhit()) {
setfillstyle(1,0);
floodfill(536,213,13);
floodfill(563,213,13);
floodfill(561,244,13);
floodfill(538,244,13);
floodfill(274,295,13);
floodfill(294,295,13);
floodfill(274,265,13);
floodfill(294,265,13);
floodfill(548,250,13);
floodfill(548,214,13);
floodfill(533,228,13);
floodfill(563,228,13);
floodfill(262,281,13);
floodfill(308,281,13);
floodfill(284,251,13);
floodfill(284,295,13);
setfillstyle(1,random(12));

floodfill(200,250,13);
delay(10);
//setfillstyle(1,11);

floodfill(170,250,13);
floodfill(80,230,13);

}

setfillstyle(1,0);

floodfill(200,250,13);
delay(10);
//setfillstyle(1,11);

floodfill(170,250,13);
floodfill(80,230,13);

}

if(t=='l')
{
while(!kbhit())
{

delay(120);
setfillstyle(6,0); //////////////////////////ty
floodfill(536,213,13);
floodfill(563,213,13);
floodfill(561,244,13);
floodfill(538,244,13);
floodfill(274,295,13);
floodfill(294,295,13);
floodfill(274,265,13);
floodfill(294,265,13);

setfillstyle(1,0);
floodfill(64,303,12);

///////////////////////////////////road

setfillstyle(9,0); /////////////////////color
floodfill(81-40+5,419+7,13);
floodfill(151-40,409+7,13);
floodfill(211-40,397+7,13);
floodfill(271-40,380+7,13);
floodfill(331-40,368+7,13);
floodfill(396-40,355+7,13);
floodfill(450-40,345+7,13);
floodfill(510-40,335+7,13);
floodfill(570-40,325+7,13);
floodfill(630-40,312+7,13);


//////////////////////
floodfill(50,197,13);
floodfill(110,177,13);
floodfill(166,165,13);
floodfill(527,86,13);
floodfill(587,71,13);




setfillstyle(6,14); //////////////////////////ty
floodfill(548,250,13);
floodfill(548,214,13);
floodfill(533,228,13);
floodfill(563,228,13);
floodfill(262,281,13);
floodfill(308,281,13);
floodfill(284,251,13);
floodfill(284,295,13);
////////////////////////////////////////road

setfillstyle(9,10);///////////////////////////////////color
floodfill(19,429,13);
floodfill(81,419,13);
floodfill(151,409,13);
floodfill(211,397,13);
floodfill(271,380,13);
floodfill(331,368,13);
floodfill(396,355,13);
floodfill(450,345,13);
floodfill(510,335,13);
floodfill(570,325,13);
floodfill(630,312,13);
//////////////////////////////////////
floodfill(20,197,13);
floodfill(80,187,13);
floodfill(133,174,13);
floodfill(517,86,13);
floodfill(557,81,13);
floodfill(627,70,13);

setfillstyle(1,14);
floodfill(14,314,12);
floodfill(617,183,12);

///////////////////////////////////////
setfillstyle(10,4);
floodfill(302+248,230,13);
floodfill(302+248+v,230+b,13);
///light
setfillstyle(6,11); ///////////

floodfill(200,250,13);

floodfill(170,250,13);
floodfill(80,230,13);

delay(120);

setfillstyle(6,0);/////////////////////ty
floodfill(548,250,13);
floodfill(548,214,13);
floodfill(533,228,13);
floodfill(563,228,13);
floodfill(262,281,13);
floodfill(308,281,13);
floodfill(284,251,13);
floodfill(284,295,13);
/////////////////////////////////////road
setfillstyle(9,0); ///////////////color

floodfill(19,429,13);
floodfill(81,419,13);
floodfill(151,409,13);
floodfill(211,397,13);
floodfill(271,380,13);
floodfill(331,368,13);
floodfill(396,355,13);
floodfill(450,345,13);
floodfill(510,335,13);
floodfill(570,325,13);
floodfill(630,312,13);
///////////////////////////////////////////////////////
floodfill(20,197,13);
floodfill(80,187,13);
floodfill(133,174,13);
floodfill(517,86,13);
floodfill(557,81,13);
floodfill(627,70,13);
/////////////////////////////
setfillstyle(1,0);
floodfill(14,314,12);
floodfill(617,183,12);

setfillstyle(6,10); /////////////ty

floodfill(536,213,13);
floodfill(563,213,13);
floodfill(561,244,13);
floodfill(538,244,13);
floodfill(274,295,13);
floodfill(294,295,13);
floodfill(274,265,13);
floodfill(294,265,13);
////////////////////////////////////////////////road
setfillstyle(9,14);/////////////////////////////////////////color
floodfill(81-40+5,419+7,13);
floodfill(151-40,409+7,13);
floodfill(211-40,397+7,13);
floodfill(271-40,380+7,13);
floodfill(331-40,368+7,13);
floodfill(396-40,355+7,13);
floodfill(450-40,345+7,13);
floodfill(510-40,335+7,13);
floodfill(570-40,325+7,13);
floodfill(630-40,312+7,13);
/////////////////////////////////////////

floodfill(50,197,13);
floodfill(110,177,13);
floodfill(166,165,13);
floodfill(527,86,13);
floodfill(587,71,13);
setfillstyle(1,14);
floodfill(64,303,12);

setfillstyle(9,4);
floodfill(302+248,230,13);
floodfill(302+248+v,230+b,13);

delay(20);
setfillstyle(1,14);

floodfill(200,250,13);

floodfill(170,250,13);
floodfill(80,230,13);

delay(20);
setfillstyle(1,0);

floodfill(200,250,13);

floodfill(170,250,13);
floodfill(80,230,13);

} }

if(t=='p')
{
int n=0;
while(!kbhit())
{
if(n<=60)
n++;
setcolor(0);
rectangle(1+1,-10,90-1,-12+n);
delay(14);

setcolor(9);
rectangle(1,-10,90,-10+n);
if(n==60)
{

outtextxy(10,10,"L-LIGHTS");
outtextxy(10,20,"H-HORN");
//outtextxy(10,30,"T-AllOY");
delay(400);
}


}
setcolor(0);
rectangle(1,-10,90,-10+n);
rectangle(1,-10,90,-11+n);
outtextxy(10,10,"L-LIGHTS");
outtextxy(10,20,"H-HORN");
//outtextxy(10,30,"T-AllOY");

}

}



circle(300,100,3);

nosound();

getch();
}
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Re: graphics programing in C & c++

  #2  
Nov 26th, 2007
Gee, yet another massive post from someone too dim to figure out how to use code tags despite the numerous places where they get explained!.

Good luck with that, I'm sure people will be only too glad to wade through several hundred lines of unformatted code for a fossil compiler
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Re: graphics programing in C & c++

  #3  
Nov 26th, 2007
Why are you using graphics.h ? Real programmers(tm) use a real API such as SDL, Allegro, or ClanLib.
"Hey ass, don't hijack my thread. This is serious." -JoshSCH
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Re: graphics programing in C & c++

  #4  
Dec 8th, 2007
can, anyone tell which is good book that i should prefer for pointer only.
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Re: graphics programing in C & c++

  #5  
Dec 8th, 2007
and one more thing if want to start my in game programing and i know only c++ .So, from now onward what i should do..........
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Re: graphics programing in C & c++

  #6  
Dec 8th, 2007
1. Throw out your fossil compiler.

2. Get a modern compiler, like visual studio express, or one of the many IDE's of MinGW (bloodshed, code::blocks)

3. Learn the C++ language first, before thinking about specialising into some particular application area. It's all very well having grand ideas, but if you haven't gotten much further than "hello world" in the scope of your programming knowledge, then you're going to be disappointed.

4. Visit http://nehe.gamedev.net/
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