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Member Avatar for restrictment

I accidentally posted a lower version of the game that had more flaws, and a few less features. This one has a few more minor bugs fixed, and a power attack instead of a normal attack.

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I have a c++ game that i made and i was wondering how i would make it so that i could add graphics, or just use the same basic concept of the game and just put those into a fresh game that i make with graphics. well my question is …

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The program I'm writing is supposed to take a number of *tosses* entered by the user, this part works. Then take that and check to see if it is within a circle that is inside of a square. Then take the number that are inside the circle, and divide it …

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The programming language for this is ada. So I have a lab I need to do for my CS class, and I got it basically done. The only problem is, I can enter the cost, and the amount tendered. But after that it doesn't return any of the values. What …

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Member Avatar for skorm909

Hey, I was about to get started just making a simple text game and was wondering how to make it so the game came up in a different window other than the CMD? Like how can I make it come up in say.. A 400x200 Window? Where I could customize …

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Member Avatar for rfrapp

For part of a programming that I'm writing, I want to generate random numbers between the range of -1000 and 1000. My teacher never spent much time on the rand function, and I'm not quite sure how to specify a range like that. Any help would be greatly appreciated. Thanks!

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So I've never worked with percentages in c++ and I was wondering how to incorporate into a program I'm making for a game so see what the chances are that an item will reach a certain level depending on the chance of success for each different level. Here's what I …

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Member Avatar for gunbuster363

Hi all, I have been started to learn game programming for some weeks. I want to make a simple 2d game first, as a start off. but I come across some trouble~they are: I tried C++: allegro : maybe too primitive and old? Irrlicht: 3d rendering concept too complex for …

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Member Avatar for skorm909

I started this game a few months ago and I decided to finish it up, but a problem im having is with my arena. basically the "Arena" is the final thing to the game. If you beat the arena you win the game. whats wrong with it, is that when …

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Member Avatar for skorm909

first off i have a game in the making, its pretty simple but im just getting the feel of making the game before i get into depth with it. I'm wondering how i can run my game without needing to open up visual c++ 2010 and running it from there... …

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Member Avatar for skorm909

I'm making a shop for my game, I opened a Fresh thing of code for this so this is the only code I'm running, I just want to get this to work before I put it into my actual game. anyway what the problem is, is that no matter what …

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Member Avatar for skorm909

i have a major error whenever i run my code... im using visual studio c++ 2010 express. here's the code: [CODE]# include <allegro.h> # include <iostream> # include <cmath> #define down 0 #define left 32 #define right 64 #define up 96 int main(){ allegro_init(); install_keyboard(); install_mouse(); set_gfx_mode(GFX_AUTODETECT_WINDOWED, 640, 480, 0, …

Member Avatar for jonsca
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i was wondering how i can make it so i do something like: [CODE]cout << "Press any key to continue." << endl;[/CODE] what kind of code do i need to put it so that the program dosnt do anything until someone presses any key on the keyboard?

Member Avatar for vsvivek796
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i was working on a simple calculator and here's the problem I'm having: i want the whole program to loop over and over until the user decides to stop, so i put a while in there and the loop works great, but when the user is done inputting the numbers …

Member Avatar for Jason Giggs
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Member Avatar for skorm909

I'm making a simple text RPG game that I will later (once i get the code running well in the text version) put it to graphics and so on. Basically what this code is doing is, there's a monster that the user just killed. based on that monsters level that's …

Member Avatar for sfuo
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Member Avatar for skorm909

I have some code that i need a press any key to continue command but when i put it in there it doesn't work, here's what i have: [CODE]cout << "Press any key to continue." << endl; cin.get(); [/CODE] can anyone tell me what im doing wrong?

Member Avatar for skorm909
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Member Avatar for skorm909

I'm coding a game right now and everything works great that i want to have working right now, but there's a minor bug that i know of. this is that when the player enters their name, and the name has spaces, the code just closes. here's the part of code: …

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Member Avatar for newbiecoder

hello I have a piece of code starting like that: [CODE] #include <iostream> #include <conio.h> #include <stdlib.h>[/CODE] When I have try to compile this with g++ with a command as:[B] g++ new.cpp[/B] I get this error: new.cpp:2: fatal error: conio.h: No such file or directory I couldn't find where is …

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Member Avatar for TechieNoob

ok here is my project here so far: Main.cpp #include "Library.h" void main() { //GENERIC WECLOME SCREEN cout <<"\n\nWelcome to Hollow's Eye\n"; cout << "<Programmed by Ethan Rigel>\n"; cout << "Hollow's Eye a once bountiful and gorgeous land but alas; the\n"; cout << "Mighty Dragon has destroyed and ravaged our …

Member Avatar for mitrmkar
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Member Avatar for skorm909

Basically what I'm trying to do is simple. My main problem is the random numbers, but in the comments i have some other issues... if you know how to fix them that would be great the other two main ones im having trouble with are: the do loop until the …

Member Avatar for jonsca
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Member Avatar for skorm909

so basically whats happening is its saying that im trying to call on the function before it appears... here's the code: [CODE]# include <iostream> # include <cmath> using namespace std ; char name [40]; // lets the players name be up to 40 characters int choice; int goblin = 250; …

Member Avatar for skorm909
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Member Avatar for skorm909

So i haven't been coding in awhile and i just decided to try and make a game again. nothing fancy just a simple text rpg. here's my code so far there's a few errors and if you know how to fix them that would be great... also i have some …

Member Avatar for alexchen
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Member Avatar for skorm909

ive heard people using somthing like[CODE]#include <windows.h>[/CODE] so that its not in the command prompt and its in a window the size the person making it selects

Member Avatar for mitrmkar
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Member Avatar for skorm909

ok so i want to make my code in a window instead of c++ how would i do this? can someone give me a example?

Member Avatar for tonymuilenburg
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Member Avatar for skorm909

i was putting the finishing touches on my project and there are some errors that came up here is my code: [CODE] else if (action == 3){ system("cls"); cout << "Russia has an entrenched, albeit underfunded, system of socialized medicine. Basic medical care is available" << endl; cout << "to …

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so this is the part of my code that has an error: [CODE]int Mainmenu(){ system("cls"); int action; char action1; cout << "Welcome to my Quarter Project." << endl; cout << "What would you like to learn more about?" << endl; cout << "1. Medecine in the United States." << endl; …

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so when i have my if statement, if someone goes to put in say: 1 for the answer, and 1 wasnt a choice, when i put it in again it closes the program, heres an example [CODE] int action; cout << "press 2, 3, or 4." << endl; cin >> …

Member Avatar for Fbody
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Member Avatar for skorm909

ok so if i have somthing like [CODE]#include <iostream> using namespace std; int main(){ int action; cout << "have this show up first" << endl; cout << "then have an if statement here" << endl; cin >> action; if (action == 1){ cout << "then have this show up but …

Member Avatar for WaltP
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Member Avatar for skorm909

ok so heres my script [CODE] #include <iostream> using namespace std; using namespace std; int Unitedstates() { int action; char action1; cout << "you have chosen to learn more about the united states. Now What will you do?" << endl; cout << "1. The quality of doctors in the United …

Member Avatar for skorm909
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Member Avatar for skorm909

ok so basically what im wanting to do is setup functions and call on them later... this is kind of what i want [CODE] void mainmenu(){ //what i want in there... //if statements etc } void etc() { //whatever goes here} int main() // and then have them get called …

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