Posts
 
Reputation
Joined
Last Seen
0 Reputation Points
85% Quality Score
Upvotes Received
8
Posts with Upvotes
7
Upvoting Members
3
Downvotes Received
1
Posts with Downvotes
1
Downvoting Members
1
1 Commented Post
~2K People Reached
Favorite Forums
Favorite Tags
Member Avatar for cambalinho

how avoid memory leaks? from here: http://www.winprog.org/tutorial/bitmaps.html i learned: GetDC() - ReleaseDC() BeginPaint() - EndPaint() CreateCompatibleDC() - DeleteDC() i must get the old selected object. select it when isn't needed and then delete it. so seen these constructor and desctructor: image(const int width, const int height) { if (isimgused==true) delete …

Member Avatar for Topiary
1
1K
Member Avatar for MastAvalons

Hi all! I need to intercept GDI function to save painted screen to hard drive. I have tried Microsoft Detours. Everything is good, but I need 64-bit version (Detours Professional do support but it costs much). Is there any 64-bit alternatives to Detours Professional?

Member Avatar for pipaman
1
324
Member Avatar for Topiary
Member Avatar for Topiary
1
90
Member Avatar for Qusto

Hi! Created application is working toooo slow, looks like there are a lot of memory leaks, there are a lot of pointers. So, please, can you advice some effective tool for run-time errors and memory leaks detection in Visual Studio C++?

Member Avatar for Topiary
1
147
Member Avatar for MastAvalons

I think there are memory leak in my application, perhaps the problem is in a part of code status = myPubSubSubscribe.Receive(fsReceivedTopic, myBufferSubscribe, myHeader, 0); if (status == PS_ENGINE_UNAVAIL) { printf("Unable to connect to the pubsub engine: %s\n", PSPubSub::Status2String(status)); myBufferPublish.FreeBuffer(); myBufferPublish.~PSBuffer(); myPubSubPublish.~PSPubSub(); myBufferSubscribe.~PSBuffer(); myPubSubSubscribe.~PSPubSub(); return; }

Member Avatar for Topiary
1
206
Member Avatar for MastAvalons

Hi, my project works with emulating the file system. I can invent my own as well. I'm developing a unix like shell which will provide all the file handling commands similar to unix. Basically I want to allocate a large file on the actual file system, and treat it as …

Member Avatar for MastAvalons
0
188
Member Avatar for JAGjug

Hello! I’d like to write an app for converting *.swf to *.avi Is there any developer's library to do this? Best regards, JAGjug

Member Avatar for Topiary
0
80