mitsuevo 0 Newbie Poster

Hi i'm implementing a small java program where we have the game running in an applet. After each turn I want the applet to reset to the original setting for the next turn. Basically the game is a football being kicked into the goal. After the goal is made/missed the ball has to go back to the initial starting point. But I can seem to reset it. this is what i'm doing so far.

public KeyPress() {
        super("Key Press Event Frame");
        Panel panel = new Panel();
        Frame myFrame = new Frame("Hello World Applet Holder");
        label = new Label();
        txtField = new TextField(20);
        for (int i = 0; i < 5; i++) {

            myapplet = new HelloWorld();
            //myapplet.setSize(700, 700);
            txtField.addKeyListener(new MyKeyListener());
            add(label, BorderLayout.NORTH);         //the text abovr text box
            add(myapplet, BorderLayout.CENTER);     // the box
            panel.add(txtField, BorderLayout.SOUTH);
            add(panel, BorderLayout.WEST);
            setSize(1000, 400);  // main window size
            setVisible(true);   // makes sureit shows
            try {
                while (fwdCount < 38 && Kcollision == false) {
                    Thread.sleep(70);
                    update = false;
                    myapplet.repaint();
               }
                B_up = false;
                B_down = false;
                G_up = false;
                G_down = false;
                Kcollision = false;
                Kgoal = false;
                update = false;
                srcAdd = -1;
                data = 0;
               Thread.sleep(1000);  // end of game sleep
            } catch (Exception e) {
            }
        }
        System.exit(0);


    }
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