I have a method the finds the nearest cell in a grid using ray traversal. The method may or may not find a cell.
I would like to return the cell location value from the method if it is found but null if it isn't.
The value is non nullable but I would also like to avoid nullable 'Vector3?' types if possible.
My thought was to use the following:
private bool FindNearestCell(out Vector3 cellLocation)
but that doesn't seem right.
Any ideas?