#include <stdio.h> #include <iostream.h> #include <string.h> #include <stdlib.h> #include <time.h> #include <conio.h> //================================================== main int main() { int numofplayers=0; char random_play_flag; char play_again; //char CARD_FACES[13] = {'A', '2', '3', '4', '5', '6', '7', '8', '9', '10', 'J', 'Q', 'K'}; //char CARD_SUITS[4] = {'S', 'H', 'C', 'D'}; char cards[52][25] = { "SA", "S2", "S3", "S4", "S5", "S6", "S7", "S8", "S9","ST", "SJ", "SQ","SK", "HA", "H2", "H3", "H4", "H5", "H6", "H7" , "H8", "H9", "HT", "HJ", "HQ","HK", "CA", "C2", "C3", "C4", "C5", "C6", "C7" , "C8", "C9", "CT", "CJ", "CQ","CK", "DA", "D2", "D3", "D4", "D5", "D6", "D7" , "D8", "D9", "DT", "DJ", "DQ","DK" }; char players[52][25]; char deck[52][25]; char dealer[52][25]; char complete_hand[52][25]; play_again_label: cout << endl; cout << "Enter Number of Players in Game: "; cin >>numofplayers; if (numofplayers < 1 || numofplayers > 20) { cout << "Please try a number less than 20"; goto play_again_label; } start_again: cout << "Do you want Random Play (Y/N)"; cin >> random_play_flag ; if ( random_play_flag != 'y' && random_play_flag != 'Y' && random_play_flag != 'n' && random_play_flag != 'N') { cout << "Please type y or n"; cout << endl; goto start_again; } //shuffle deck srand((unsigned)time(0)); int gen_random=0; int random_integer; int lowest=0, highest=51; int range=(highest-lowest)+1; for (int d=0;d<52;d++){ pick_num: random_integer = lowest+int(range*rand()/(RAND_MAX + 1.0)); // printf("rand num=%d\n", random_integer); strcpy(deck[d],cards[random_integer]); int x=0; while( x < d){ if (!strcmp(deck[x], cards[random_integer])){ // printf("DUPS deck=%s random card=%s\n", deck[x], cards[random_integer]); goto pick_num; } x++; } } // for (int dd=0;dd<52;dd++){ // printf("----->Random card =%s\n",deck[dd]); // } if (random_play_flag == 'Y' || random_play_flag =='y') { for (int numcards=0;numcards<2;numcards++){ //2 sets of cards for(int index=0; index < numofplayers; index++){ if (numcards == 0){ strcpy(players[index],deck[index]); } else{ strcat(players[index]," "); strcat(players[index],deck[index+numofplayers]); // printf("IN card 2=%d %d %s\n",numcards,index,deck[index+numofplayers]); } } } } else if (random_play_flag == 'N' || random_play_flag =='n'){ // cout << "No random play" ; for (int l=0; l<numofplayers;l++){ printf("\n\nEnter Hand for Player %d = \n\n",l+1); cout << "Enter Card 1:\n"; cin >> players[l]; cout << "Enter Card 2:\n"; strcat(players[l]," "); cin >> deck[0]; strcat(players[l],deck[0]); } } //Dealer //Burn a card - start with (numplayers*2)+1 //Deal 3 cards strcpy(dealer[0],deck[(numofplayers*2)+1]); strcat(dealer[0]," "); strcat(dealer[0],deck[(numofplayers*2)+2]); strcat(dealer[0]," "); strcat(dealer[0],deck[(numofplayers*2)+3]); //1 dead card //deal card strcat(dealer[0]," "); strcat(dealer[0],deck[(numofplayers*2)+5]); //1 dead card //deal card strcat(dealer[0]," "); strcat(dealer[0],deck[(numofplayers*2)+7]); for (int z=0; z<numofplayers;z++){ printf("\n\nPlayer %d Hand\n", z+1); printf("%s\n\n",players[z]); } printf("\n\nDEALERS HAND=%s\n\n",dealer[0]); //Evaluate Hand for a flush for (int tt=0;tt<numofplayers;tt++){ int diamondflush=0; int spadesflush=0; int clubflush=0; int heartflush=0; strcpy(complete_hand[tt],dealer[0]); strcat(complete_hand[tt]," "); strcat(complete_hand[tt],players[tt]); printf("COMPLETE HAND FOR PLAYER %d = ",tt+1); for (int u=0;u<21;u++){ if (complete_hand[tt][u] == 'D') printf("%c",char(5)); else if (complete_hand[tt][u] == 'S') printf("%c",char(4)); else if (complete_hand[tt][u] == 'C') printf("%c",char(3)); else if (complete_hand[tt][u] == 'H') printf("%c",char(6)); else if (complete_hand[tt][u] == 'T') printf("%s","10"); else printf("%c",complete_hand[tt][u]); } printf("\n"); //printf("COMPLETE HAND FOR PLAYER %d = %s\n",tt+1, complete_hand[tt]); //printf("%c\n",complete_hand[0][1]); for (int r=0; r<21;r=r+3) { if (complete_hand[tt][r] == 'D') diamondflush++; if (complete_hand[tt][r] == 'S') spadesflush++; if (complete_hand[tt][r] == 'C') clubflush++; if (complete_hand[tt][r] == 'H') heartflush++; //printf("%c\n",char(5)); } if (diamondflush >=5) printf("You got a Flush\n"); if (spadesflush >=5) printf("You got a Flush\n"); if (clubflush >=5) printf("You got a Flush\n"); if (heartflush >=5) printf("You got a Flush\n"); int twos=0; int threes=0; int fours=0; int fives=0; int six=0; int seven=0; int eight=0; int nine=0; int ten=0; int ace=0; int king=0; int queen=0; int jack=0; char three_cards='N'; char two_cards='N'; for (int rr=1; rr<21;rr=rr+3) { if (complete_hand[tt][rr] == '2') twos++; if (complete_hand[tt][rr] == '3') threes++; if (complete_hand[tt][rr] == '4') fours++; if (complete_hand[tt][rr] == '5') fives++; if (complete_hand[tt][rr] == '6') six++; if (complete_hand[tt][rr] == '7') seven++; if (complete_hand[tt][rr] == '8') eight++; if (complete_hand[tt][rr] == '9') nine++; if (complete_hand[tt][rr] == 'T') ten++; if (complete_hand[tt][rr] == 'A') ace++; if (complete_hand[tt][rr] == 'K') king++; if (complete_hand[tt][rr] == 'Q') queen++; if (complete_hand[tt][rr] == 'J') jack++; //printf("number=%c\n",complete_hand[tt][rr]); } if (twos==4) printf("Four of a Kind 2\n"); else if (twos==3){ printf("Three of a Kind 2\n"); three_cards='Y'; } else if (twos==2){ printf("Pairs 2\n"); two_cards='Y'; } if (threes==4) printf("Four of a Kind 3\n"); else if (threes==3){ printf("Three of a Kind 3\n"); three_cards='Y'; } else if (threes==2){ printf("Pairs 3\n"); two_cards='Y'; } if (fours==4) printf("Four of a Kind 4\n"); else if (fours==3){ printf("Three of a Kind 4\n"); three_cards='Y'; } else if(fours==2){ printf("Pairs 4\n"); two_cards='Y'; } if (fives==4) printf("Four of a Kind 5\n"); else if(fives==3){ printf("Three of a Kind 5\n"); three_cards='Y'; } else if (fives==2){ printf("Pairs 5\n"); two_cards='Y'; } if (six==4) printf("Four of a Kind 6\n"); else if (six==3){ printf("Three of a Kind 6\n"); three_cards='Y'; } else if (six==2){ printf("Pairs 6\n"); two_cards='Y'; } if (seven==4) printf("Four of a Kind 7\n"); else if(seven==3){ printf("Three of a Kind 7\n"); three_cards='Y'; } else if(seven==2){ printf("Pairs 7\n"); two_cards='Y'; } if (eight==4) printf("Four of a Kind 8\n"); else if (eight==3){ printf("Three of a Kind 8\n"); three_cards='Y'; } else if (eight==2){ printf("Pairs 8\n"); two_cards='Y'; } if (nine==4) printf("Four of a Kind 9\n"); else if (nine==3){ printf("Three of a Kind 9\n"); three_cards='Y'; } else if (nine==2){ printf("Pairs 9\n"); two_cards='Y'; } if (ten==4) printf("Four of a Kind 10\n"); else if (ten==3){ printf("Three of a Kind 10\n"); three_cards='Y'; } else if (ten==2){ printf("Pairs 10\n"); two_cards='Y'; } if (ace==4) printf("Four of a Kind A\n"); else if (ace==3){ printf("Three of a Kind A\n"); three_cards='Y'; } else if (ace==2){ printf("Pairs A\n"); two_cards='Y'; } if (king==4) printf("Four of a Kind K\n"); else if (king==3){ printf("Three of a Kind K\n"); three_cards='Y'; } else if (king==2){ printf("Pairs Y\n"); two_cards='Y'; } if (queen==4) printf("Four of a Kind Q\n"); else if (queen==3){ printf("Three of a Kind Q\n"); three_cards='Y'; } else if (queen==2){ printf("Pairs Q\n"); two_cards='Y'; } if (jack==4) printf("Four of a Kind J\n"); else if (jack==3){ printf("Three of a Kind J\n"); three_cards='Y'; } else if(jack==2){ printf("Pairs J\n"); two_cards='Y'; } if (three_cards =='Y' && two_cards == 'Y') printf("Full House\n"); } cout << "Play again? "; cin >>play_again; if (play_again == 'Y' || play_again =='y') { system("CLS"); goto play_again_label; } return 0; }//end main
int input; while(!(cin>>input)) { cerr<<endl<<"enter an int wally!!!"<<endl; cin.clear(); cin.ignore(numeric_limits<streamsize>::max(),'\n'); } // if int entered, we get to here
while (!(cin>>row>>seatnum) || row<1 || row>12 || seatnum<1 || seatnum>4) { cerr<<endl<<"error! re-enter"<<endl; cin.clear(); cin.ignore(numeric_limits<streamsize>::max(),'\n'); } AllocSeat(row,seatnum);
#include <stdio.h> #include <iostream.h> #include <string.h> #include <stdlib.h> #include <time.h> #include <conio.h> //================================================== main int main() { int numofplayers=0; char strnumofplayers[3]; char random_play_flag; char play_again; //char CARD_FACES[13] = {'A', '2', '3', '4', '5', '6', '7', '8', '9', '10', 'J', 'Q', 'K'}; //char CARD_SUITS[4] = {'S', 'H', 'C', 'D'}; char cards[52][25] = { "SA", "S2", "S3", "S4", "S5", "S6", "S7", "S8", "S9","ST", "SJ", "SQ","SK", "HA", "H2", "H3", "H4", "H5", "H6", "H7" , "H8", "H9", "HT", "HJ", "HQ","HK", "CA", "C2", "C3", "C4", "C5", "C6", "C7" , "C8", "C9", "CT", "CJ", "CQ","CK", "DA", "D2", "D3", "D4", "D5", "D6", "D7" , "D8", "D9", "DT", "DJ", "DQ","DK"}; char players[52][25]; char deck[52][25]; char dealer[52][25]; char complete_hand[52][25]; play_again_label: do { cout << endl; cout << "Enter Number of Players in Game: "; cin >> strnumofplayers; numofplayers = atoi(strnumofplayers); if ( numofplayers == 0 ) return 0; // quit the game! if ( numofplayers < 1 || numofplayers > 20 ) { cout << "Please try a number less than 20"; } } while ( numofplayers < 1 || numofplayers > 20 ); start_again: cout << "Do you want Random Play (Y/N)"; cin >> random_play_flag ; if ( random_play_flag != 'y' && random_play_flag != 'Y' && random_play_flag != 'n' && random_play_flag != 'N' ) { cout << "Please type y or n"; cout << endl; goto start_again; } //shuffle deck srand((unsigned)time(0)); int gen_random=0; int random_integer; int lowest=0, highest=51; int range=(highest-lowest)+1; for ( int d=0;d<52;d++ ) { pick_num: random_integer = lowest+int(range*rand()/(RAND_MAX + 1.0)); // printf("rand num=%d\n", random_integer); strcpy(deck[d],cards[random_integer]); int x=0; while ( x < d ) { if ( !strcmp(deck[x], cards[random_integer]) ) { // printf("DUPS deck=%s random card=%s\n", deck[x], cards[random_integer]); goto pick_num; } x++; } } // for (int dd=0;dd<52;dd++){ // printf("----->Random card =%s\n",deck[dd]); // } if ( random_play_flag == 'Y' || random_play_flag =='y' ) { for ( int numcards=0;numcards<2;numcards++ ) { //2 sets of cards for ( int index=0; index < numofplayers; index++ ) { if ( numcards == 0 ) { strcpy(players[index],deck[index]); } else { strcat(players[index]," "); strcat(players[index],deck[index+numofplayers]); // printf("IN card 2=%d %d %s\n",numcards,index,deck[index+numofplayers]); } } } } else if ( random_play_flag == 'N' || random_play_flag =='n' ) { // cout << "No random play" ; for ( int l=0; l<numofplayers;l++ ) { printf("\n\nEnter Hand for Player %d = \n\n",l+1); cout << "Enter Card 1:\n"; cin >> players[l]; cout << "Enter Card 2:\n"; strcat(players[l]," "); cin >> deck[0]; strcat(players[l],deck[0]); } } //Dealer //Burn a card - start with (numplayers*2)+1 //Deal 3 cards strcpy(dealer[0],deck[(numofplayers*2)+1]); strcat(dealer[0]," "); strcat(dealer[0],deck[(numofplayers*2)+2]); strcat(dealer[0]," "); strcat(dealer[0],deck[(numofplayers*2)+3]); //1 dead card //deal card strcat(dealer[0]," "); strcat(dealer[0],deck[(numofplayers*2)+5]); //1 dead card //deal card strcat(dealer[0]," "); strcat(dealer[0],deck[(numofplayers*2)+7]); for ( int z=0; z<numofplayers;z++ ) { printf("\n\nPlayer %d Hand\n", z+1); printf("%s\n\n",players[z]); } printf("\n\nDEALERS HAND=%s\n\n",dealer[0]); //Evaluate Hand for a flush for ( int tt=0;tt<numofplayers;tt++ ) { int diamondflush=0; int spadesflush=0; int clubflush=0; int heartflush=0; strcpy(complete_hand[tt],dealer[0]); strcat(complete_hand[tt]," "); strcat(complete_hand[tt],players[tt]); printf("COMPLETE HAND FOR PLAYER %d = ",tt+1); for ( int u=0;u<21;u++ ) { if ( complete_hand[tt][u] == 'D' ) printf("%c",char(5)); else if ( complete_hand[tt][u] == 'S' ) printf("%c",char(4)); else if ( complete_hand[tt][u] == 'C' ) printf("%c",char(3)); else if ( complete_hand[tt][u] == 'H' ) printf("%c",char(6)); else if ( complete_hand[tt][u] == 'T' ) printf("%s","10"); else printf("%c",complete_hand[tt][u]); } printf("\n"); //printf("COMPLETE HAND FOR PLAYER %d = %s\n",tt+1, complete_hand[tt]); //printf("%c\n",complete_hand[0][1]); for ( int r=0; r<21;r=r+3 ) { if ( complete_hand[tt][r] == 'D' ) diamondflush++; if ( complete_hand[tt][r] == 'S' ) spadesflush++; if ( complete_hand[tt][r] == 'C' ) clubflush++; if ( complete_hand[tt][r] == 'H' ) heartflush++; //printf("%c\n",char(5)); } if ( diamondflush >=5 ) printf("You got a Flush\n"); if ( spadesflush >=5 ) printf("You got a Flush\n"); if ( clubflush >=5 ) printf("You got a Flush\n"); if ( heartflush >=5 ) printf("You got a Flush\n"); int twos=0; int threes=0; int fours=0; int fives=0; int six=0; int seven=0; int eight=0; int nine=0; int ten=0; int ace=0; int king=0; int queen=0; int jack=0; char three_cards='N'; char two_cards='N'; for ( int rr=1; rr<21;rr=rr+3 ) { if ( complete_hand[tt][rr] == '2' ) twos++; if ( complete_hand[tt][rr] == '3' ) threes++; if ( complete_hand[tt][rr] == '4' ) fours++; if ( complete_hand[tt][rr] == '5' ) fives++; if ( complete_hand[tt][rr] == '6' ) six++; if ( complete_hand[tt][rr] == '7' ) seven++; if ( complete_hand[tt][rr] == '8' ) eight++; if ( complete_hand[tt][rr] == '9' ) nine++; if ( complete_hand[tt][rr] == 'T' ) ten++; if ( complete_hand[tt][rr] == 'A' ) ace++; if ( complete_hand[tt][rr] == 'K' ) king++; if ( complete_hand[tt][rr] == 'Q' ) queen++; if ( complete_hand[tt][rr] == 'J' ) jack++; //printf("number=%c\n",complete_hand[tt][rr]); } if ( twos==4 ) printf("Four of a Kind 2\n"); else if ( twos==3 ) { printf("Three of a Kind 2\n"); three_cards='Y'; } else if ( twos==2 ) { printf("Pairs 2\n"); two_cards='Y'; } if ( threes==4 ) printf("Four of a Kind 3\n"); else if ( threes==3 ) { printf("Three of a Kind 3\n"); three_cards='Y'; } else if ( threes==2 ) { printf("Pairs 3\n"); two_cards='Y'; } if ( fours==4 ) printf("Four of a Kind 4\n"); else if ( fours==3 ) { printf("Three of a Kind 4\n"); three_cards='Y'; } else if ( fours==2 ) { printf("Pairs 4\n"); two_cards='Y'; } if ( fives==4 ) printf("Four of a Kind 5\n"); else if ( fives==3 ) { printf("Three of a Kind 5\n"); three_cards='Y'; } else if ( fives==2 ) { printf("Pairs 5\n"); two_cards='Y'; } if ( six==4 ) printf("Four of a Kind 6\n"); else if ( six==3 ) { printf("Three of a Kind 6\n"); three_cards='Y'; } else if ( six==2 ) { printf("Pairs 6\n"); two_cards='Y'; } if ( seven==4 ) printf("Four of a Kind 7\n"); else if ( seven==3 ) { printf("Three of a Kind 7\n"); three_cards='Y'; } else if ( seven==2 ) { printf("Pairs 7\n"); two_cards='Y'; } if ( eight==4 ) printf("Four of a Kind 8\n"); else if ( eight==3 ) { printf("Three of a Kind 8\n"); three_cards='Y'; } else if ( eight==2 ) { printf("Pairs 8\n"); two_cards='Y'; } if ( nine==4 ) printf("Four of a Kind 9\n"); else if ( nine==3 ) { printf("Three of a Kind 9\n"); three_cards='Y'; } else if ( nine==2 ) { printf("Pairs 9\n"); two_cards='Y'; } if ( ten==4 ) printf("Four of a Kind 10\n"); else if ( ten==3 ) { printf("Three of a Kind 10\n"); three_cards='Y'; } else if ( ten==2 ) { printf("Pairs 10\n"); two_cards='Y'; } if ( ace==4 ) printf("Four of a Kind A\n"); else if ( ace==3 ) { printf("Three of a Kind A\n"); three_cards='Y'; } else if ( ace==2 ) { printf("Pairs A\n"); two_cards='Y'; } if ( king==4 ) printf("Four of a Kind K\n"); else if ( king==3 ) { printf("Three of a Kind K\n"); three_cards='Y'; } else if ( king==2 ) { printf("Pairs Y\n"); two_cards='Y'; } if ( queen==4 ) printf("Four of a Kind Q\n"); else if ( queen==3 ) { printf("Three of a Kind Q\n"); three_cards='Y'; } else if ( queen==2 ) { printf("Pairs Q\n"); two_cards='Y'; } if ( jack==4 ) printf("Four of a Kind J\n"); else if ( jack==3 ) { printf("Three of a Kind J\n"); three_cards='Y'; } else if ( jack==2 ) { printf("Pairs J\n"); two_cards='Y'; } if ( three_cards =='Y' && two_cards == 'Y' ) printf("Full House\n"); } cout << "Play again? "; cin >>play_again; if ( play_again == 'Y' || play_again =='y' ) { system("CLS"); goto play_again_label; } return 0; }//end main
#include <stdio.h> #include <iostream.h> #include <string.h> #include <stdlib.h> #include <time.h> #include <conio.h> const int maxplayers=100; //================================================== main int main() { char num_players[3]; int numofplayers=0; char random_play_flag; char play_again; //char CARD_FACES[13] = {'A', '2', '3', '4', '5', '6', '7', '8', '9', '10', 'J', 'Q', 'K'}; //char CARD_SUITS[4] = {'S', 'H', 'C', 'D'}; char cards[52][25] = { "SA", "S2", "S3", "S4", "S5", "S6", "S7", "S8", "S9","ST", "SJ", "SQ","SK", "HA", "H2", "H3", "H4", "H5", "H6", "H7" , "H8", "H9", "HT", "HJ", "HQ","HK", "CA", "C2", "C3", "C4", "C5", "C6", "C7" , "C8", "C9", "CT", "CJ", "CQ","CK", "DA", "D2", "D3", "D4", "D5", "D6", "D7" , "D8", "D9", "DT", "DJ", "DQ","DK" }; char players[52][25]; char deck[52][25]; char dealer[52][25]; char complete_hand[52][25]; /* srand(time(0)); // Initializes random 'seed'.*/ play_again_label: cout << "Enter Number of Players in Game: "; cin >>num_players; int slen = strlen(num_players); if (slen ==0 || slen >3){ printf("Try Again\n"); goto play_again_label; } for (int a=0;a<slen;a++){ if (num_players[a] < '0' || num_players[a] > '9') { printf("Try Again\n"); goto play_again_label; } numofplayers = atoi(num_players); } if (numofplayers < 1 || numofplayers >20){ printf("Try Again. With a number less than 20\n"); goto play_again_label; } cout << "Do you want Random Play (Y/N)"; cin >> random_play_flag ;
binary mayhem i put in what you wrote with the loop. if i put in a letter it quits the program. when atoi converts it to an int does it convert it to the decimal number of the letter or ascii. when a letter is put in i probaly want to have it loop back again. what about this you think.
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