have you tried this? I guess you already know that you will have to allocate memory for that buffer before using it -- yes??
char* DisplayBuffer;
Ancient Dragon
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>>I need to change the definition of DisplayBuffer to allow values to be assigned to it.
you don't have to make it a pointer as I posted, just copy whatever string you want into it.
char DisplayBuffer[255];
strcpy(DisplayBuffer,"Hello World");
Ancient Dragon
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