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game progrming

I want to make a game with a couple people i know how should i go about that where should i start?

OurNation
Master Poster
780 posts since Aug 2004
Reputation Points: 16
Solved Threads: 9
 

Like all things, you start with an idea for what to do. My suggestion would be that you then work out specific details for the various pieces; sort of like a 'storyboard' for a movie.

Where you go from there depends a lot on the complexity of the game development. If you are replicating a board game, like tic-tac-toe, that's one level of effort. If it is rich in graphics and sound, that adds more levels of effort. A FPS like Quake is even more effort. All that takes planning and resources.

Good luck!

Chainsaw
Posting Pro in Training
436 posts since Jun 2004
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if you want a heavy graphics game ... you could use 3d max for easy modeling.

nanosani
Unauthenticated Liar
Team Colleague
1,830 posts since Jul 2004
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get out the pen and paper and PLAN it. trust me it saves a lot of work. Make sure everyone is doing sonething to help ie someone making data (drawing stuff, making sounds ect...) someone is coding the menu / user gui and someone coding the game system. there are a few libraries out there to get you started for example there is OpenGL and DirectX for graphics

1o0oBhP
Posting Pro in Training
445 posts since Dec 2004
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Its tons of work, there are tutorials out there that can help you decide. Please refer to google for them they are every were. They help every one, most of my friends are game programmers. They use these tutorials and there games come out great.

Sphyenx
Posting Whiz
366 posts since Aug 2004
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This article has been dead for over three months

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