I've been posed a question that goes as such:

"What software constructs would you expect to have in a 2-D model that conforms to the OO paradigm?"

Anybody has any experiences to share or input with regards to this question? Thanks a lot!

School work? Analyze the problem and break it down. What are the salient factors that make up a 2-D model? What is the complexity of the model? Arbitrary, or a known model, such as floor-plans, geometric shapes, electronic board layouts (similar to floor plans), etc?

Once you have determined the complexity of the model, what classes of objects are there that are distinctive? What are the components that make them up? Example: shapes have sides, vertices, etc.

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