wow. 2 bytes....post code for us? :)
or at least me. i have no idea how you did that. lol
All it was was a call to int 19h (I think it was 19h). There was no need to put code to exit the program because it rebooted the computer, thus no exit code needed. I did it using debug.exe creating a COM file. I don't know if would work in W2K though. Never tried it.
samaru
a.k.a inscissor
1,256 posts since Feb 2002
Reputation Points: 262
Solved Threads: 18
A MMOG engine.
It had a global view of all players & you could only see the people on your own 'map'... there was a limit of 14,000 maps or something like that... 256X256.
The neat part about it was that you could have people online playing & somebody could edit pat #24 & EVERYBODY would immidiatly see the new mat 24, the old one would be history! It allowed moderators to build the world without the players having to redownload the program itself.
However it kinda went outta date after I never added any goal to it whatsoever.
Natso
Junior Poster in Training
51 posts since May 2004
Reputation Points: 10
Solved Threads: 1
This has been pretty inactive for a couple of weeks, but here I go...
The hardest thing I've written was not really hard, but tedious. In some of my spare time I work with numbers for different reasons and thought it would be convenient to write something to the effect of a spreadsheet only not a spreadsheet. There are math rules and extra rules. I think I have it around somewhere. I hardly use it like I used to.
Example... If I collect the data of select stars and planets and then want to have a list of furthest from and closest to certain positions or have them listed by apparent magnitude and apparent luminosity side by side. Sometimes I just want to calculate how many hours my boss is allotted to schedule me and my coworkers. The thing is that I wanted one program where I create a function I want to perfom and set rules for its presentation and come back to it whenever I want. Like sometimes I want to add extra variables like date or position or whatever the case may require. Anyway. I had most of the trouble with the flow chart because of the complexity I wanted and the writing was a little tricky cause I typo a lot. Damn it! :) Anyway.
That was the hardest one done. Right now I'm working on a toy encryption program that creates keys and such and such. I'm still working out the general theory and some of the flow for cetain aspects. Fun stuff, but also very much a headache.
Alcides.
Alcides
Junior Poster in Training
54 posts since Jul 2004
Reputation Points: 11
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