I am drawing on a bit my, then re-loading the bitmap(to erase it) then drawing on it again at 100Hz. I am getting flicker. Is there a way to reduce this flicker? Or a better way to do this than to reload the bitmap everytime? Thanks.
Clear the off-screen buffer
Draw into it
Copy it to the on-screen buffer
At any given moment in time, every pixel in the on-screen buffer is either the old pixel, or the new pixel. The on-screen buffer is never in a blanked state.
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