943,865 Members | Top Members by Rank

Ad:
  • C++ Discussion Thread
  • Unsolved
  • Views: 944
  • C++ RSS
Oct 6th, 2008
0

Comparision Between Tarbo C++, Visual C++

Expand Post »
Hiii
I m just a beginner in C++...Was using turbo c++v3.0... Now just installed Visual c++ 2008 express edition.... Anyone please let me know the main differences between TC++ and VC++?.... how can i make a simple programme written in tc++ run in vc++..which are the modifications?... ".H" could be avoided,right? any other other changes required??
Reputation Points: 8
Solved Threads: 0
Junior Poster
jeevsmyd is offline Offline
136 posts
since Oct 2008
Oct 6th, 2008
1

Re: Comparision Between Tarbo C++, Visual C++

>Anyone please let me know the main differences between TC++ and VC++?
They're too numerous to list, especially considering the fact that Turbo C++ 3.0 is ancient and Visual C++ 2008 is state of the art.

>how can i make a simple programme written in tc++ run in vc++
Post it and I'll tell you. Most likely you'll need to update your use of the C++ library to match the standard, and the rest of the code will be largely transferable without any changes.
Administrator
Reputation Points: 6442
Solved Threads: 1393
Bad Cop
Narue is offline Offline
11,807 posts
since Sep 2004
Oct 6th, 2008
0

Re: Comparision Between Tarbo C++, Visual C++

differences ?
i think it would suffice to say that TC++ is one of the ancient compilers for C/C++ while VC++ is one of the modern compilers (infact, IDE) for C/C++ applications.

I think you are asking so because TC++ was/is being used in your college/school.
I guessed so because we are still required to work with that age-old compiler.

Anyways, basically, the coding standards remains mostly the same, i refer to the syntax and all that. However, the structure of the code does differ in both. Also, .H files certainly cannot be avoided. VC++ also includes files of other types, which you can know only if you go through the stuffs by yourself.
Reputation Points: 57
Solved Threads: 2
Junior Poster in Training
bhoot_jb is offline Offline
89 posts
since Mar 2008
Oct 6th, 2008
0

Re: Comparision Between Tarbo C++, Visual C++

Yeah at school TC++ is being used.. and now I have a big problem... Is there any way to input/output data in c++? Anything other than cout/cin.... cin would wait for the user to enter... What i want is something which wont wait for the user after a fixed time..

plss help me

Jeevan
Reputation Points: 8
Solved Threads: 0
Junior Poster
jeevsmyd is offline Offline
136 posts
since Oct 2008
Oct 6th, 2008
0

Re: Comparision Between Tarbo C++, Visual C++

Follow this link and read up on ctime for MFC applications. Seems you just need to set up a time interval of some sort, (ie if the user twiddles thumbs for 30 seconds, just continue)

http://www.cplusplus.com/reference/clibrary/ctime/

Also for developing small projects at home I find Bloodshed Dev++ to be very affordable and efficient.

http://www.bloodshed.net/devcpp.html
Last edited by chococrack; Oct 6th, 2008 at 12:19 pm.
Reputation Points: 92
Solved Threads: 16
Junior Poster
chococrack is offline Offline
149 posts
since Oct 2008
Oct 6th, 2008
0

Re: Comparision Between Tarbo C++, Visual C++

Click to Expand / Collapse  Quote originally posted by jeevsmyd ...
".H" could be avoided,right? any other other changes required??
Click to Expand / Collapse  Quote originally posted by bhoot_jb ...
Also, .H files certainly cannot be avoided.
I think the avoidance of .h files topic stems from an earlier post from me on a different thread. Let me clarify what I meant. You had code like this before:

C++ Syntax (Toggle Plain Text)
  1. #include <iostream.h>

My point was that with Visual C++, you can now leave off the .h and put this:

C++ Syntax (Toggle Plain Text)
  1. #include <iostream>

Using Visual Studio, if you wrote your own class called MyClass, you might have a file called "MyClass.h" and if you included that, you'd keep the ".h" when using Visual Studio:

C++ Syntax (Toggle Plain Text)
  1. #include "MyClass.h"

If I recall correctly, that wasn't an issue in your last program since there was only one file. Regardless, the modern C++ libraries like iostream wouldn't have the ".h" on them when you use Visual Studio.
Featured Poster
Reputation Points: 2614
Solved Threads: 687
Posting Expert
VernonDozier is offline Offline
5,375 posts
since Jan 2008
Oct 6th, 2008
1

Re: Comparision Between Tarbo C++, Visual C++

>What i want is something which wont wait for the user after a fixed time..
Most likely you were trying to do it manually, so something like this should give you ideas:
C++ Syntax (Toggle Plain Text)
  1. #include <ctime>
  2. #include <iostream>
  3. #include <string>
  4. #include <conio.h>
  5.  
  6. template <typename T, typename Func>
  7. T timed_input ( Func reader, int seconds )
  8. {
  9. clock_t start = clock();
  10.  
  11. while ( clock() < start + ( seconds * CLOCKS_PER_SEC ) ) {
  12. if ( kbhit() )
  13. return reader();
  14. }
  15.  
  16. return T();
  17. }
  18.  
  19. struct line_reader {
  20. std::string operator()()
  21. {
  22. std::string s;
  23.  
  24. if ( getline ( std::cin, s ) )
  25. return s;
  26.  
  27. return std::string();
  28. }
  29. };
  30.  
  31. int main()
  32. {
  33. std::cout<<"Enter your name in less than five seconds: ";
  34.  
  35. std::string name = timed_input<std::string> ( line_reader(), 5 );
  36.  
  37. if ( name.empty() )
  38. std::cout<<"\nTime's up\n";
  39. else
  40. std::cout<<"You entered \""<< name <<"\"\n";
  41. }
This is actually more user friendly than straight raw input, because once a key is pressed, the program will start blocking for input. This gives the user as much time as necessary after the first keypress to finish typing. If you don't want that, a combination of kbhit and getch can be used to time the entire process, but you also have to do more work in error handling.

>My point was that with Visual C++, you can now leave off the .h and put this
Actually, you have no choice. Current versions of Visual C++ won't accept old-style C++ headers.
Administrator
Reputation Points: 6442
Solved Threads: 1393
Bad Cop
Narue is offline Offline
11,807 posts
since Sep 2004

This thread is more than three months old

No one has posted to this discussion for at least three months. Please let old threads die and do not reply to them unless you feel you have something new and valuable to contribute that absolutely must be added to make the discussion complete. Otherwise, please start a new thread in this forum instead.
Message:
Previous Thread in C++ Forum Timeline: Trouble with loops - Calculate sum of even and odd integers
Next Thread in C++ Forum Timeline: *this problem (help?)





About Us | Contact Us | Advertise | Acceptable Use Policy
Forum Index | Build Custom RSS Feed


Follow us on Twitter


© 2011 DaniWeb® LLC