Hmm not exactly sure what that would be happening, but there are still a couple things you need to change. At the top you should declare gRow and gCol as const int - I'm not sure how this even compiles with no type given. Also you should make a loop for getting input rather than an if statement in case the player tries to place a piece in an invalid spot more than once. Another thing to consider is making sure the player enters a valid row and column (between 1 and 3).
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