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Feb 5th, 2005
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declaration syntax error?

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ok guys heres the problem (by the way i am a beginner programmer so don't laugh at the code lol) i keep getting this declaration syntax error whenever i try to compile this program (i also get a declarations missing; and compound statement missing} ) but everything in my code apears alright to me. so here is the code i got so far, maybe you guys can fix it.


C++ Syntax (Toggle Plain Text)
  1. #pragma hdrstop
  2. #include <condefs.h>
  3. #include <iostream.h>
  4. #include <conio.h>
  5. #include <stdlib.h>
  6.  
  7. //---------------------------------------------------------------------------
  8. #pragma argsused
  9. void attack (int & hp, int dammage, int def, int & chp, int cdammage, char *name, int & gp, int cgp, int & nextlevel, int & exp, int cxp);
  10. void usepotion (int & lvl1potions, int & lvl2potions, int & lvl3potions, int & demonpotions, int & hp, char *name, int maxhp);
  11. void battle (int & hp, int & gp, int & exp, int & agilitylvl, int & lvl1potions, int & lvl2potions, int & lvl3potions, int & demonpotions, int dammage, int def, int chp, int cgp, int cdammage, int cexp,char *name, int & nextlevel, int & maxhp, char *nextweapon, int & blocked, int & level);
  12. int main(int argc, char **argv)
  13. {
  14. // charecter stuff
  15. int maxhp;
  16. int hp;
  17. int gp=120;
  18. int exp=0;
  19. int nextlevel=80;
  20. int level=1;
  21. int agilitylvl=0;
  22. int def=0;
  23. int dammage;
  24. // items
  25. int lvl1potions=0;
  26. int lvl2potions=0;
  27. int lvl3potions=0;
  28. int demonpotions=0;
  29. int secretitems=0;
  30. // misc
  31. int score=0;
  32. int charecter;
  33. int hplost;
  34. int gameplaychoice;
  35. int choice;
  36. int blocked;
  37.  
  38. cout << "A role playing game by Nate Nelson" << endl << endl;
  39. cout << "choose your character" << endl;
  40. cout << "1: Barbarian" << endl;
  41. cout << "2: Wizard of The Old Teachings" << endl;
  42. cout << "3: Gnome" << endl << endl;
  43. cin >> charecter;
  44. if (charecter == 1){
  45. cout << "You have chosen the nobelist and fiercest warrior in all the land, Abdazar!" << endl;
  46. cout << "the time has now come to choose you mode of battle." << endl << endl;
  47. cout << "Press any key to continue..." << endl << endl;
  48. getch();
  49. cout << "1: I would like to fight with a Giant Axe." << endl;
  50. cout << "2: I would like to fight with a Sword and Shield." << endl;
  51. cin >> choice;
  52. if (choice == 1){
  53. hp = 50;
  54. maxhp = 50;
  55. def = 2;
  56. cout << "Your weapon shall be an Axe like tree root." << endl << endl;
  57. cout << "As your adventure begins you decide to randomly choose a direction" << endl;
  58. cout << "You have stumbled upon a Goblin Warrior, he has spoted you and" << endl;
  59. cout << "wishes to fight!" << endl;
  60. cout << "You Valiantly fight the monster for your life." << endl << endl;
  61. //this is where battle sounds or music is played
  62. dammage = 10;
  63. int goblinhp = 20;
  64. int goblinexp = 20;
  65. int goblingp = 20;
  66. hplost = hp;
  67. goblinhp = goblinhp-10;
  68. hp = hp-5+2;
  69. goblinhp = goblinhp-10;
  70. hp = hp-5+2;
  71. hplost = hplost-hp;
  72. gp = gp+goblingp;
  73. hp = hp+5;
  74. exp = exp + goblinexp;
  75. cout << "you have fought valiently and killed the beast!" << endl;
  76. cout << "your Hit points are now at " << hp << "." << endl;
  77. cout << "you lost " << hplost << " hit points, but gain " << "5" << " life back from a potion the goblin had." << endl;
  78. cout << "you have gained " << exp << "/" << nextlevel << " till your next level." << endl;
  79. cout << "you have gained " << goblingp << " GP from the goblin. Your GP is at " << gp << "." << endl << endl;
  80. getch();
  81. cout << "What would you like to do now then?" << endl << endl;
  82. cout << "1: Wander aimlessly some more (fight)." << endl;
  83. cout << "2: Go East to Falador." << endl << endl;
  84. cin >> gameplaychoice;
  85. if (gameplaychoice == 1){
  86. //2nd attack
  87. cout << "As you wander aimlessly around a goblin spots you and attacks!" << endl << endl;
  88. battle (hp, gp, exp, agilitylvl, lvl1potions, lvl2potions, lvl3potions, demonpotions, dammage, def, 20, 20, 5, 20, "goblin", nextlevel, maxhp, "large stick with a sharp rock tied to the end of it", 0, level);
  89. cout << "What would you like to do now then?" << endl << endl;
  90. cout << "1: Wander aimlessly some more (fight)." << endl;
  91. cout << "2: Go East to Falador." << endl << endl;
  92. cin >> gameplaychoice;
  93. }
  94. if (gameplaychoice == 1){
  95. //3rd attack
  96. cout << "As you wander aimlessly around a goblin spots you and attacks!" << endl << endl;
  97. battle (hp, gp, exp, agilitylvl, lvl1potions, lvl2potions, lvl3potions, demonpotions, dammage, def, 20, 20, 5, 20, "goblin", nextlevel, maxhp, "large stick with a sharp rock tied to the end of it", 0, level);
  98. cout << "What would you like to do now then?" << endl << endl;
  99. cout << "1: Wander aimlessly some more (fight)." << endl;
  100. cout << "2: Go East to Falador." << endl << endl;
  101. cin >> gameplaychoice;
  102. }
  103. if (gameplaychoice == 1){
  104. //4th attack
  105. cout << "As you wander aimlessly around a goblin spots you and attacks!" << endl << endl;
  106. battle (hp, gp, exp, agilitylvl, lvl1potions, lvl2potions, lvl3potions, demonpotions, dammage, def, 20, 20, 5, 20, "goblin", nextlevel, maxhp, "large stick with a sharp rock tied to the end of it", 0, level);
  107. cout << "What would you like to do now then?" << endl << endl;
  108. cout << "1: Wander aimlessly some more (fight)." << endl;
  109. cout << "2: Go East to Falador." << endl << endl;
  110. cin >> gameplaychoice;
  111. }
  112. else if (gameplaychoice >= 2) {
  113. cout << "Goblin Warlord: I hear you have been harrassing my goblin troops!" << endl << endl;
  114. cout << "Abdazar: yeah i have been training with your troops, but i haven't been Harrassing them!" << endl << endl;
  115. cout << "Goblin Warlord: That's not the way I heard it, prepare yourself for revenge!" << endl << endl;
  116. cout << "Abdazar: Alright if it is a battle you want, a battle you shall have." << endl << endl;
  117. battle (hp, gp, exp, agilitylvl, lvl1potions, lvl2potions, lvl3potions, demonpotions, dammage, def, 200, 200, 14, 200, "goblin", nextlevel, maxhp, "large stick with a sharp rock tied to the end of it", 0, level);
  118.  
  119. }
  120. }
  121. getch ();
  122.  
  123. }
  124. return 0;
  125. }
  126. void battle (int & hp, int & gp, int & exp, int & agilitylvl, int & lvl1potions, int & lvl2potions, int & lvl3potions, int & demonpotions, int dammage, int def, int chp, int cgp, int cdammage, int cexp,char *name, int & nextlevel, int & maxhp, char *nextweapon, int & blocked, int & level)
  127. {
  128. int choice;
  129. int blockyesno;
  130. int attackedxtimes=0;
  131. cout << "what should i do?" << endl << endl;
  132. cout << "1: Attack" << endl;
  133. cout << "2: Use potion" << endl;
  134. cout << "3: Attempt to block" << endl;
  135. cin >> choice;
  136. if (choice == 1){
  137. attackedxtimes++;
  138. if (attackedxtimes != (2 || 5)){
  139. if (attackedxtimes != (3 || 6)){
  140. if (chp && hp > 0){
  141. battle (hp, gp, exp, agilitylvl, lvl1potions, lvl2potions, lvl3potions, demonpotions, dammage, def, chp, cgp, cdammage, cexp, name, nextlevel, maxhp, "large stick with a sharp rock tied to the end of it", 0, level);
  142. }
  143. }
  144.  
  145. }
  146. else if (attackedxtimes == (2 || 5)) {
  147. if (chp && hp > 0){
  148. battle (hp, gp, exp, agilitylvl, lvl1potions, lvl2potions, lvl3potions, demonpotions, dammage, def, chp, cgp, cdammage, cexp, name, nextlevel, maxhp, "large stick with a sharp rock tied to the end of it", 0, level);
  149. }
  150. cout << name << " apears to be getting ready for some sort of special attack." << endl << endl;
  151. }
  152. else if (attackedxtimes == (3 || 6)) {
  153. if (chp && hp > 0){
  154. battle (hp, gp, exp, agilitylvl, lvl1potions, lvl2potions, lvl3potions, demonpotions, dammage, def, chp, cgp, cdammage, cexp, name, nextlevel, maxhp, "large stick with a sharp rock tied to the end of it", 0, level);
  155. }
  156.  
  157. }
  158. else if (choice == 2){
  159.  
  160. usepotion (lvl1potions, lvl2potions, lvl3potions, demonpotions, hp, name, maxhp);
  161. if (chp && hp > 0){
  162. battle (hp, gp, exp, agilitylvl, lvl1potions, lvl2potions, lvl3potions, demonpotions, dammage, def, chp, cgp, cdammage, cexp, name, nextlevel, maxhp, "large stick with a sharp rock tied to the end of it", 0, level);
  163. }
  164. }
  165. else if (choice == 3){
  166. blockyesno = rand() % 100 + 1;
  167. blocked++;
  168. if (blockyesno <= (agilitylvl*10)){
  169. cout << "all dammage was successfully blocked this turn!" << endl << endl;
  170. cout << "Abdazar" << " " << name << endl;
  171. cout << hp << " " << chp << endl << endl;
  172. battle (hp, gp, exp, agilitylvl, lvl1potions, lvl2potions, lvl3potions, demonpotions, dammage, def, chp, cgp, cdammage, cexp, name, nextlevel, maxhp, "large stick with a sharp rock tied to the end of it", 0, level);
  173. getch();
  174. }
  175. else if (blockyesno >= ((agilitylvl*10)+1)){
  176. cout << "you accedentally take a wrong step as you attempt to block and still take" << endl <<" dammage."<< endl << endl;
  177. hp = hp - cdammage;
  178. cout << "Abdazar" << " " << name << endl;
  179. cout << hp << " " << chp << endl << endl;
  180. getch();
  181. battle (hp, gp, exp, agilitylvl, lvl1potions, lvl2potions, lvl3potions, demonpotions, dammage, def, chp, cgp, cdammage, cexp, name, nextlevel, maxhp, "large stick with a sharp rock tied to the end of it", 0, level);
  182. }
  183.  
  184. }
  185. if (exp == nextlevel) {
  186. cout << "you have gained enough expierience to level up!!!" << endl << endl;
  187. maxhp = maxhp * 1.5;
  188. def = def + 3;
  189. hp = maxhp;
  190. agilitylvl++;
  191. dammage = dammage+5;
  192. cout << "your max hp is now " << maxhp << endl;
  193. cout << "your defense is now " << def << endl;
  194. cout << "your agility level is now " << agilitylvl << endl;
  195. cout << "you find a new weapon on " << name << ". you decide to use this instead of your old weapon." << endl;
  196. cout << "your weapon shall now be a " << nextweapon << endl << endl;
  197. level++;
  198. }
  199.  
  200.  
  201.  
  202.  
  203.  
  204. }
  205.  
  206. void usepotion (int & lvl1potions, int & lvl2potions, int & lvl3potions, int & demonpotions, int & hp, char *name, int maxhp)
  207. { //it says the declaration syntax error is here
  208. int potionchoice;
  209. if (lvl1potions == 0) {
  210. if (lvl2potions == 0){
  211. if (lvl3potions ==0){
  212. if (demonpotions == 0){
  213. cout << "you have no potions, quick pick a battle move before " << name << " attacks you!" << endl;
  214. return ;
  215. }
  216. }
  217. }
  218. }
  219. cout << "Use which potion?" << endl << endl;
  220. if (lvl1potions >= 1) {
  221. cout << "1: level 1 potion" << endl;
  222. }
  223. if (lvl2potions >= 1){
  224. cout << "2: level 2 potion" << endl;
  225. }
  226. if (lvl3potions >= 1) {
  227. cout << "3: level 3 potion" << endl;
  228. }
  229. if (demonpotions >= 1) {
  230. cout << "4: Demonic potion" << endl;
  231. }
  232. cin >> potionchoice;
  233. if (potionchoice == 1) {
  234. lvl1potions = lvl1potions-1;
  235. hp = hp + 20;
  236. cout << "you have gained 20 hp, your hp is now at " << hp << endl << endl;
  237. if (hp > maxhp ){
  238. hp = maxhp;
  239. }
  240. }
  241. else if (potionchoice == 2) {
  242. lvl2potions = lvl2potions - 1;
  243. hp = hp + 30;
  244. cout << "you have gained 30 hp, your hp is now at " << hp << endl << endl;
  245. if (hp > maxhp ){
  246. hp = maxhp;
  247. }
  248. }
  249. else if (potionchoice == 3) {
  250. lvl3potions = lvl3potions - 1;
  251. hp = hp + 40;
  252. cout << "you have gained 40 hp, your hp is now at " << hp << endl << endl;
  253. if (hp > maxhp ){
  254. hp = maxhp;
  255. }
  256. }
  257. else if (potionchoice == 4) {
  258. demonpotions = demonpotions - 1;
  259. hp = hp + 120;
  260. cout << "you have gained 120 hp, you hp is now at " << hp << endl << endl;
  261. if (hp > maxhp ){
  262. hp = maxhp;
  263. }
  264. }
  265.  
  266. }
  267.  
  268. void attack (int & hp, int dammage, int def, int & chp, int cdammage, char *name, int & gp, int cgp, int & nextlevel, int & exp, int cxp)
  269. {
  270. int hplost;
  271. hplost = hp + def;
  272. chp = chp - dammage;
  273. int won;
  274. if (chp <= 0 ) {
  275. won = 1;
  276. cout << "You are victorious!!!" << endl << endl;
  277. exp = exp + 20;
  278. hplost = hplost - hp;
  279. hp = hp + cdammage;
  280. gp = gp + cgp;
  281. cout << "you lost " << hplost << " hit points, but gain " << cdammage << " life back from a potion the " << name << " had." << endl;
  282. cout << "your Hit points are now at " << hp << "." << endl;
  283. cout << "you have gained " << exp << "/" << nextlevel << " till your next level." << endl;
  284. cout << "you have gained " << cgp << " GP from the " << name << ". Your GP is at " << gp << "." << endl << endl;
  285. }
  286. hp = hp - cdammage;
  287. if (hp <= 0 ) {
  288. exp = exp + cxp;
  289. hplost = hplost - hp;
  290. cout << "you lost " << hplost << " hit points, but gain " << cdammage << " life back from a potion the " << name << " had." << endl;
  291. cout << "your Hit points are now at " << hp << "." << endl;
  292. cout << "you have gained " << exp << "/" << nextlevel << " till your next level." << endl;
  293. cout << "you have gained " << cgp << " GP from the goblin. Your GP is at " << gp << "." << endl << endl;
  294.  
  295. getch();
  296. }
  297. if (won == 1) {
  298. hp = hp + cdammage;
  299. }
  300. cout << "Abdazar" << " " << name << endl;
  301. cout << hp << " " << chp << endl << endl;
  302.  
  303. }
  304. // points both missing statements (; and } ) to after the program (empty lines).
Last edited by evilsilver; Feb 5th, 2005 at 2:32 pm. Reason: to subscribe (can't find another way to subscribe to this thread)
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Re: declaration syntax error?

thought i would add that i run in windows, and use a program called Borland C++ Builder 3. (dunno if this will help you see the problem any better.)
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Re: declaration syntax error?

Poor indentation strikes again!

The function battle() appears to be missing a closing }.
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Dave Sinkula is offline Offline
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Re: declaration syntax error?

Quote originally posted by Dave Sinkula ...
Poor indentation strikes again!

The function battle() appears to be missing a closing }.
lol ty for headsup lol.

lol ok here is the next confusing part then. I closed battle() right above usepotion() (it is the only then that can close at that indentation aswell, but if i put a second } directly below it, the program runs. (can anyone explain this then?)
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Re: declaration syntax error?

This it pretty nasty looking code to debug; it looks like stuff I wrote when I was 10.
C++ Syntax (Toggle Plain Text)
  1. if ( attackedxtimes != (2 || 5) )
You'd better take another look at your C or C++ reference.

And search for blocked. You have scope issues -- I advise renaming one of them: the parameter or the temporary.
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Re: declaration syntax error?

Quote originally posted by Dave Sinkula ...
This it pretty nasty looking code to debug; it looks like stuff I wrote when I was 10.
C++ Syntax (Toggle Plain Text)
  1. if ( attackedxtimes != (2 || 5) )
You'd better take another look at your C or C++ reference.

And search for blocked. You have scope issues -- I advise renaming one of them: the parameter or the temporary.
yeah i changed that line (and found what i didn't close)
it is now
C++ Syntax (Toggle Plain Text)
  1. if (attackedxtimes != 2 &&attackedxtimes != 5){
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Re: declaration syntax error?

lol just a couple of things, first of all keep in mind that i started c++ about 2 weeks ago monday so i am an extreme noob lol. so i am writing a basic program for a role playing game lol.

second, what do you mean by either the temporary or the paramater for blocked. i am gonna use blocked later on, i need to know how many times they blocked (it is for a secret item later on if you successfully block a boss 3 times you get it) (i also moved blocked++; to where he successfully blocks not just if he tries.)
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Re: declaration syntax error?

Quote originally posted by evilsilver ...
lol just a couple of things, first of all keep in mind that i started c++ about 2 weeks ago monday so i am an extreme noob lol. so i am writing a basic program for a role playing game lol.
No -- no offense meant. The "just started"-ness is all I implied.
Quote originally posted by evilsilver ...
second, what do you mean by either the temporary or the paramater for blocked. i am gonna use blocked later on, i need to know how many times they blocked (it is for a secret item later on if you successfully block a boss 3 times you get it) (i also moved blocked++; to where he successfully blocks not just if he tries.)
I was just looking my compiler output:
Quote ...
Warning W8030 testpp.cpp 91: Temporary used for parameter 'blocked' in call to 'battle(int &,int &,int &,int &,int &,int &,int &,int &,int,int,int,int,int,int,char *,int &,int &,char *,int &,int &)' in function main(int,char * *)
Warning W8030 testpp.cpp 101: Temporary used for parameter 'blocked' in call to 'battle(int &,int &,int &,int &,int &,int &,int &,int &,int,int,int,int,int,int,char *,int &,int &,char *,int &,int &)' in function main(int,char * *)
Warning W8030 testpp.cpp 111: Temporary used for parameter 'blocked' in call to 'battle(int &,int &,int &,int &,int &,int &,int &,int &,int,int,int,int,int,int,char *,int &,int &,char *,int &,int &)' in function main(int,char * *)
Warning W8030 testpp.cpp 123: Temporary used for parameter 'blocked' in call to 'battle(int &,int &,int &,int &,int &,int &,int &,int &,int,int,int,int,int,int,char *,int &,int &,char *,int &,int &)' in function main(int,char * *)
Warning W8080 testpp.cpp 131: 'blocked' is declared but never used in function main(int,char * *)
Warning W8004 testpp.cpp 131: 'score' is assigned a value that is never used in function main(int,char * *)
Warning W8004 testpp.cpp 131: 'secretitems' is assigned a value that is never used in function main(int,char * *)
Warning W8004 testpp.cpp 71: 'goblinhp' is assigned a value that is never used in function main(int,char * *)
Warning W8004 testpp.cpp 22: 'def' is assigned a value that is never used in function main(int,char * *)
Warning W8030 testpp.cpp 151: Temporary used for parameter 'blocked' in call to 'battle(int &,int &,int &,int &,int &,int &,int &,int &,int,int,int,int,int,int,char *,int &,int &,char *,int &,int &)' in function battle(int &,int &,int &,int &,int &,int &,int &,int &,int,int,int,int,int,int,char *,int &,int &,char *,int &,int &)
Warning W8030 testpp.cpp 160: Temporary used for parameter 'blocked' in call to 'battle(int &,int &,int &,int &,int &,int &,int &,int &,int,int,int,int,int,int,char *,int &,int &,char *,int &,int &)' in function battle(int &,int &,int &,int &,int &,int &,int &,int &,int,int,int,int,int,int,char *,int &,int &,char *,int &,int &)
Warning W8030 testpp.cpp 168: Temporary used for parameter 'blocked' in call to 'battle(int &,int &,int &,int &,int &,int &,int &,int &,int,int,int,int,int,int,char *,int &,int &,char *,int &,int &)' in function battle(int &,int &,int &,int &,int &,int &,int &,int &,int,int,int,int,int,int,char *,int &,int &,char *,int &,int &)
Warning W8030 testpp.cpp 178: Temporary used for parameter 'blocked' in call to 'battle(int &,int &,int &,int &,int &,int &,int &,int &,int,int,int,int,int,int,char *,int &,int &,char *,int &,int &)' in function battle(int &,int &,int &,int &,int &,int &,int &,int &,int,int,int,int,int,int,char *,int &,int &,char *,int &,int &)
Warning W8030 testpp.cpp 190: Temporary used for parameter 'blocked' in call to 'battle(int &,int &,int &,int &,int &,int &,int &,int &,int,int,int,int,int,int,char *,int &,int &,char *,int &,int &)' in function battle(int &,int &,int &,int &,int &,int &,int &,int &,int,int,int,int,int,int,char *,int &,int &,char *,int &,int &)
Warning W8004 testpp.cpp 211: 'dammage' is assigned a value that is never used in function battle(int &,int &,int &,int &,int &,int &,int &,int &,int,int,int,int,int,int,char *,int &,int &,char *,int &,int &)
You are passing 0, but pass-by-reference expects a variable (I believe).

If you want pass-by-value, say so in the function declaration and definition.
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Re: declaration syntax error?

lol i was wondering about those wanings i got too, but it ran without it, so i didn't think much of it. i can use the variable and set it equal to 0 first, that oughta work.
Reputation Points: 10
Solved Threads: 1
Junior Poster in Training
evilsilver is offline Offline
84 posts
since Feb 2005
Sep 4th, 2010
0
Re: declaration syntax error?
#include <iostream>
#include <string>
using namespace std;

string GetName()
{
string FirstName, LastName, FN;

cout << "Employee's First Name: ";
cin >> FirstName;
cout << "Employee's Last Name: ";
cin >> LastName;

FN = FirstName + " " + LastName;

return FN;
}

int main()
{
string FullName;
double Hours;

double GetHours(string FullName);

FullName = GetName();

Hours = GetHours(FullName);

cout << "\nEmployee's Name: " << FullName;
cout << "\nWeekly Hours: " << Hours << " hours\n\n";

return 0;
}

double GetHours(string FullName)
{
double Mon, Tue, Wed, Thu, Fri, TotalHours;

cout << endl << FullName << "'s Weekly Hours\n";
cout << "Monday: ";
cin >> Mon;
cout << "Tuesday: ";
cin >> Tue;
cout << "Wednesday: ";
cin >> Wed;
cout << "Thursday: ";
cin >> Thu;
cout << "Friday: ";
cin >> Fri;

TotalHours = Mon + Tue + Wed + Thu + Fri;

return TotalHours;
}
Reputation Points: 10
Solved Threads: 0
Newbie Poster
az-zahra is offline Offline
1 posts
since Sep 2010

This thread is more than three months old

No one has posted to this discussion for at least three months. Please let old threads die and do not reply to them unless you feel you have something new and valuable to contribute that absolutely must be added to make the discussion complete. Otherwise, please start a new thread in this forum instead.
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