I had been studying OpenGL in DevCPP all the time. Using DevCPP you link OpenGL library files libopengl32.a and libglu32.a adjusting project options. But I dont know how to do this in VC++.
Can you help me what files to link and how to link in Visual Studio 2005 for OpenGL?
To add .lib files as linker input in the development environment
Open the project's Property Pages dialog box. For details, see -Setting Visual C++ Project Properties.
-Click the Linker folder.
-Click the Input property page.
-Modify the Additional Dependencies property.
To programmatically add .lib files as linker input
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