Depending on your OS, you probably have a simple "play this audio file" system call available.
There are also a variety of third-party multimedia libraries that provide a more flexible audio API, for example, SDL.
If you have some time to play with it, you might also consider OpenAL.
gusano79
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Here's a link for MS-Windows (and it won't matter which 32-bit compiler you use. It won't work with Turbo C or Turbo C++)
Ancient Dragon
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Try this
I hope this helped
Karlwakim
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did you download the appropriate header files?
zeroliken
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Question Answered as of 1 Year Ago by
Kanoisa,
gusano79,
Ancient Dragon
and 3 others