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Jul 5th, 2003
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a outline would help

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hello i wanted to create a tetris game.

i would really appreciate it tho if some one could roughly outline what i have to do. leave the coding for me i will take care of that.
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Re: a outline would help

Visual C++? C++ For Linux? ... more details please?
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Re: a outline would help

oops i'm sorry. its in vc++. i need it as simple as possible. its pretty much my first attempt at a game on vc++. i only tryed making games on vb6 before.
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Re: a outline would help

Check this out.

http://www.gamedev.net/reference/design/features/makegames/
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Re: a outline would help

i did and thats why i'm here i read the site up and down.
and it stated that i should start by something like tetris any way its cool i think i knwo how to get started on it.
thanks anyways
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Re: a outline would help

Check this out (I did a google search and came across this)

C++ Source Code for Tetris In VC++
http://rain.prohosting.com/kakasoft/cpp.htm

Tetris Game in VB5/VB6
http://www.codeguru.com/vb/articles/2056.shtml
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Re: a outline would help

Sorry about that ... I just realized the C++ link costs a few bucks to download. The Visual Basic one is free however.
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Re: a outline would help

What you should do is go to download.com or somewhere and download open source tetris clones for linux. They're most likely written in C++ and can def give you a head start as to an algorithm, etc. From there it should be easy to port to Visual C++. Good luck! Sorry I can't be more help, I never made a VC++ game before unfortunately
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Jul 6th, 2003
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Re: a outline would help

no thanks you have been of great help. i really never knew there was such a big difference between c++ and vc++.

today i brought my own vc++ compiler to my school because i wanted the teacher to teach me how to create win32 aplications. he looked at in with confusion.

we use turbo c++ there or borland.

either he is really dum or he is really dum.

i got riped off anyways thats not what i signed up for.
turbo c++ is so dull and i cant make any aplication really worth while because everythingi create looks like a dos thing.

anyways thanks again i will go do that.
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Re: a outline would help

There's no reason why your teacher, or anyone else who understand C++, should know how to write Windows applications. The two are quite different things. C++ is a language defined by a standard and available on a large number of platforms. Windows just happens to be one of those platforms. Visual C++ just happens to be Microsoft's own implementation of a C++ compiler. It supports standard C++ (to a degree) and, not unreasonably, provides vast support for the Windows API. But the Windows API is a Windows issue, not a C++ issue. So your teacher is not dum (sic) for not understanding how to use Visual C++. In fact, it has it's own IDE environment that takes some time to get used to even for people experienced in using the Windows API with other compilers.

It's quite reasonable for C++ students to be taught how to make 'DOS things'. To start with you should be concentrating on the C++ language and libraries, and only then on a particular API. You have to be able to walk before you can run. People who try to learn C++ by getting stuck straight into the Windows API without having a good understanding of the core language are in for a rough ride.

C++ is a complex language. Win32 is a complex API. The language has to come before the API, but expect both to take some time to master.
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This thread is more than three months old

No one has posted to this discussion for at least three months. Please let old threads die and do not reply to them unless you feel you have something new and valuable to contribute that absolutely must be added to make the discussion complete. Otherwise, please start a new thread in this forum instead.
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