Indentation is just using tabs or spaces to mark where blocks start and end. Look at the difference (btw, there's some comments I added too):
#include<iostream.h>
#include<graphics.h>
#include<dos.h>
#include<conio.h>
void main() // should be int main()
{
int gd=DETECT,gm,i,j,x,a,b,c,d,e,f;
initgraph(&gd,&gm," ");
{ // why start a block here?
setcolor(4);
setbkcolor(0);
settextstyle(4,0,6);
for(a=0;a<=750;a=a+25)
for(b=0;b<=7;b++)
{
{ // why create a block here?
setcolor(b);
sound(100);
delay(50);
outtextxy(a,a,"COMPUTER PROJECT");
}
clearviewport();
}
for(c=0;c<=350;c=c+5)
for(d=0;d<=7;d++)
{
setcolor(d);
sound(50);
outtextxy(250,250,"made by kanika");
outtextxy(250,300,"and simran");
rectangle(260-c,400-c,200-c,250+c);
}
clearviewport();
{ // why create a block here?
for(f=0;f<=700;f=f+3)
for(e=0;e<=7;e++)
{
setcolor(e);
circle(360,250,f);
outtextxy(100,230,"AnAlOg ClOcK");
}
}
clearviewport();
nosound();
circle(290,250,200);
outtextxy(260,40,"12");
outtextxy(180,65,"11");
outtextxy(120,135,"10");
outtextxy(100,210,"9");
outtextxy(120,280,"8");
outtextxy(180,350,"7");
outtextxy(260,390,"6");
outtextxy(360,350,"5");
outtextxy(440,280,"4");
outtextxy(460,210,"3");
outtextxy(440,135,"2");
outtextxy(360,65,"1");
for(j=360;j>=0;j=j-5)
for(i=450;i>=0;i=i-5)
{
{ // why create a block here?
setcolor(4);
setbkcolor(0);
delay(100);
pieslice(290,250,i,i--,100);
circle(290,250,100);
setfillstyle(0,0);
floodfill(290,250,0);
}
delay(6000);
pieslice(290,250,j,j--,50);
circle(290,250,150);
setfillstyle(0,0);
floodfill(290,250,0);
}
}
}
getch(); // this isn't even in main()
Now, could you restate the prbblems you currently have? I can't run your program because of the headers you're using, but I'll try to help out again...
[edit:] Ok, I just noticed you didn't even put the code tags on your last post. Before I even consider helping you again, you need to learn to use them. It's really easy. When you post your code, you put [code] before it and [/code] after it. That will preserve the indentation when you copy your source and paste it in the post window. Using them is part of the rules of the forum, so you'd better start using them.