Depends what you are trying to do with graphics. There isn't a standard way to do console graphics, although you can use the WinAPI to accomplish it if you choose.
Here's a sinppet that accomplishes this: http://www.daniweb.com/code/snippet173.html
The other way of doing graphics is through a Windows GUI application, which means you will have to display a Win32 window before you can draw graphics in it.
John A
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yeah you can either do plain old win32 or mfc
jbennet
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>yeah you can either do plain old win32 or mfc
MFC is actually a WinAPI wrapper, so either way you'd have to use the Win32 API.
John A
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and he can't use MFC because VC2005E doesn't support MFC.
jwenting
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and he can't use MFC because VC2005E doesn't support MFC.
Perhaps MFC classes are available, but we cannot do something like double click and write code. I never used MFC but I just saw an option in VC2005Ex to include MFC library.
vishesh
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you can use MFC in VS2005 express if you install the Platform SDK . I do this myself
jbennet
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What kind of graphics ? Graphics as in related to games or graphics related to GUI widgets like buttons, image boxes, text boxes etc. ?
~s.o.s~
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you can use MFC in VS2005 express if you install the Platform SDK . I do this myself
not according to the MSDN forums...
jwenting
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Why would you want to use MFC is more to the point?
You've got all the libraries already there to do really anything you want with 2d graphics.
iamthwee
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