>I know you cannot find out what I wanted to ask.
OK. Well, you asked for some tutorials. I provided a link to a thread that listed them. If you wanted something else, you should have asked for something else.
>I was probably not clear enaught.
You didn't make any sense. You claimed that game development wasn't really your thing, and that's why you stopped using DirectX. Fair enough. But how is the purpose of OpenGL any different from Direct3D?
>I solved my problems anyway
Glad to hear.
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