You can do it by the club ID or the player ID (if it actually exists).
thines01
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thines01
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Ah, OK.
Now, I have to ask: Do you REALLY need to access it?
Also, if you know what name it will be when it is created, can you just create a Connection, Command, Reader, etc for it and only call it once it is created?
thines01
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Since the database is small, you can just load the entire thing into memory then search.
You can do a join on the tables and map them to a class in C# and just load it with one query.
Once it is memory, you can search it however you like without more database hits.
thines01
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