So i'm making an rpg game with c# and xna. How can I create a simple camera that follows the player as they move? I only wish for the camera to move as the player reaches the middle of the screen. I dont require it to rotate, zoom in/out like other tutorials I have seen.

Any help or suggestions would be greatly appreciated!

KushMishra commented: Good Question Indeed !!! +2

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Thanks for the reply! The links were very helpful!

You are welcome....and also to mention that it really was a nice question :)

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