The exact "tools" you learn in school are utterly irrelevant for getting a job as a programmer.
A green as grass junior grasshopper programmer like you'll be is expected to know exactly NOTHING of value when starting his first job, except knowing how to keep his mouth shut and do as its (you're not a human being yet) told while keeping its ears open to soak up whatever it's being taught by its masters.
And do not expect to land that "game programmer" job right out of school. That's an advanced field.
At most you'll land a job doing other things at a game development shop and work your way up.
Also remember that the vast majority of "game programmers" suffer from extreme burnout and mental problems within a few years, at 35 most are either raving mad and incapable of any work or have left the business for other jobs.
Some even end up dead from being severely overworked, 20+ hour workdays are the norm in many game shops especially near release deadlines.
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duckman
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since Nov 2004