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Jul 3rd, 2008
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Cross Console Gaming

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Hello all,

I'm new here, and not a programmer but obviously have an interest in computers/technology, blah, blah, blah.

I was curious to know if there's anything out there about cross console gaming. For example a user playing a game on a Mac being able to play someone else on a PS3 in the same game; or PC playing with XBOX, or PS3 playing with XBOX. I did some searches but didn't really find anything relevant or credible. Is this an impossible thing to accomplish based on technology limitations or is it more of a situation of too much red-tape?

Thanks,
Christian
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CoolCheech is offline Offline
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since Jul 2008
Jul 4th, 2008
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Re: Cross Console Gaming

There have been a few games that were cross platform. Shadowrun combined players from both Vista-PCs and Xbox 360s, though these are both Microsoft platforms. It is definitely not impossible, but the extra work it takes may be more than developers are willing to do given the benefits of the results. And there also may be some red tape involved.
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CoolGamer48 is offline Offline
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Jul 6th, 2008
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Re: Cross Console Gaming

CoolGamer48 Beat Me to mentioning shadowrun.
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camthalion95 is offline Offline
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Jul 8th, 2008
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Re: Cross Console Gaming

CoolGamer48 Beat Me to mentioning shadowrun.
It took you 3 days to type that reply?
Last edited by Nick Evan; Jul 8th, 2008 at 7:24 am.
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Nick Evan is offline Offline
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Jul 8th, 2008
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Re: Cross Console Gaming

yeah, i don't check DaniWeb Often.
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camthalion95 is offline Offline
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Aug 7th, 2008
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Re: Cross Console Gaming

It seems to me that the only thing that prevents developers from doing just what you're describing more often is red-tape. From a purely technical point-of-view, there's nothing keeping programmers from developing a game that works on the Xbox, PSIII, and PC's (of course, the game would have to be developed to compile for all three platforms), and then use a specially designed server to unify the experience. This would be just the same as any game that is developed for both the PC and the Mac... two completely different platforms.
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PirateTUX is offline Offline
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Aug 20th, 2008
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Re: Cross Console Gaming

If the game's using TCP/IP or UDP for LAN/Internet-connection then it's not a problem at all to combine multiple platforms and consoles. Even the code has not to be different. The only fuss would be to implement TCP/UDP on all platforms and that is definately differnet when accessing the OS-specific functions.
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sDJh is offline Offline
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This thread is more than three months old

No one has posted to this discussion for at least three months. Please let old threads die and do not reply to them unless you feel you have something new and valuable to contribute that absolutely must be added to make the discussion complete. Otherwise, please start a new thread in this forum instead.
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