what an idiotic rant that kid puts up...
If you don't know how to do things under Windows that doesn't mean Windows is bad kid.
It just means you're ignorant and may well be too lazy and/or stupid to even try to understand what you're talking about.
Now go back and play with your toys, try to get BGI to work under Linux and then come crying foul that that doesn't work either.
As to big graphics on Windows: the largest graphic I've so far used under Windows was a 6400x4500 (give or take a few pixels) file which was about 50MB on disk.
If that's not large enough I can tell you it's far from the limits of what Windows can handle. The current filesize limit due to using a 32 bit architecture (rather than 8 or 16 bit for DOS which imposes more limits...) is about 2 gigabytes.
jwenting
duckman
8,392 posts since Nov 2004
Reputation Points: 1,662
Solved Threads: 337
I used to play around with Borland BGI graphic stuff more than twenty years ago, and am amazed that this thing still hangs around.
When Windoze first came out, I learned to use the Graphics User Interface (GUI) and a bunch of API calls to do graphics. I am quite sure I applied a lot of the same words that this young gentleman does now.
The handwriting is on the wall, ye olde DOS is on the way out. Bill Gates willing, give it another thirty years?!
There is a lot of overhead code with Windows, but after a while it becomes second nature. Writing fancy graphics, sounds and games is made easier with DX and other extensions. So keep a stiff upper lip and get to it! Learning all of this is fun!
vegaseat
DaniWeb's Hypocrite
5,989 posts since Oct 2004
Reputation Points: 1,345
Solved Threads: 1,417
OKAY. Third thread today I've had to close because of flaming/arguments, etc.
The next person I see flaming/getting ugly with someone, I'm banning. Let's watch the language, too, folks.
alc6379
Cookie... That's it
2,820 posts since Dec 2003
Reputation Points: 186
Solved Threads: 147