944,045 Members | Top Members by Rank

Ad:
Dec 16th, 2004
0

Simulating 30° with 45° images/tiles

Expand Post »
Hello there.

I'm currently trying to write a Final Fantasy Tactics-type game and I'm wondering if there is a simple way to simulate a 30° (isometric) view of an image or tiles which are 45° (oblique).
Here is a simple outline of what I want to do:
http://hungrytech.com/publicgfx/45and30.png

I've searched and searched the internet for a solution but I have found none. I'm trying to avoid using DirectX or OpenGL, because it just confuses me. Keep in mind that I am only 14, and I haven't learned these complicated concepts. I even have trouble with parabolas at school.

Anyway, I'm quite new to C#, and I've just switched from Visual Basic about a month ago. I've already succeeded in making a very buggy and almost-illogical web browser... It does not open HTML files, but instead, I've created a very inefficient language called NEML.
Just download and see for yourself.
A sample of the structure of NEML code can be found here.

Well, I've gone off-topic, but I hope someone can help me out a little.

Regards,
Kevin
Similar Threads
Reputation Points: 10
Solved Threads: 0
Newbie Poster
Crescent Cross is offline Offline
4 posts
since Dec 2004
Feb 11th, 2005
0

Re: Simulating 30° with 45° images/tiles

This dude seems to have a good tutorial on makeing isometric tiles

http://www.angelfire.com/rpg2/vertex..._tutorial.html

Theres no real reson to do make the tiles isometric as it runs, so its better to do what this guy does really and make your tiles isometric and then save em
Reputation Points: 21
Solved Threads: 10
Junior Poster
Paul.Esson is offline Offline
181 posts
since Feb 2005
Feb 11th, 2005
0

Re: Simulating 30° with 45° images/tiles

Thanks, Paul. That really helps. :cheesy:
Reputation Points: 10
Solved Threads: 0
Newbie Poster
Crescent Cross is offline Offline
4 posts
since Dec 2004
Feb 13th, 2005
0

Re: Simulating 30° with 45° images/tiles

Thats ok, Happy to help
Reputation Points: 21
Solved Threads: 10
Junior Poster
Paul.Esson is offline Offline
181 posts
since Feb 2005

This thread is more than three months old

No one has posted to this discussion for at least three months. Please let old threads die and do not reply to them unless you feel you have something new and valuable to contribute that absolutely must be added to make the discussion complete. Otherwise, please start a new thread in this forum instead.
Message:
Previous Thread in Game Development Forum Timeline: Graphics.h turmoil
Next Thread in Game Development Forum Timeline: I need help - Opengl SDK





About Us | Contact Us | Advertise | Acceptable Use Policy
Forum Index | Build Custom RSS Feed


Follow us on Twitter


© 2011 DaniWeb® LLC