I want to get into game design, but I'm not sure which programming language I should learn first. I'm going to use resources on the internet, but mostly I'll be teaching myself. I want to be able to design smaller games first and build a portfolio, and I eventually want to work on big multiplayer games. Which language should I learn first to get experience and prepare for more advanced projects?
ahnoldschwarz
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Jump to PostOne more suggestion, you could use C# combine with XNA to create your game. XNA is a product of Microsoft so they support quite a lot. To create your first game in XNA are quite simple and quick. I'm writing a tutorial for writing a Space Invaders and hope I …
Jump to PostPython is nice and easy to learn, but it's powerful. This is a beginner's tutorial and teaches you how to make Pong by lesson 8, which you probably won't find possible in another language.
http://openbookproject.net/thinkCSpy/index.xhtml
Jump to Postahnoldschwarz said he wants to be a game designer, not a game programmer. I would start out by learning the basic concepts of programming, i.e. variables, control statements, and other concepts that are apparent in just about any language. I would then go on to learn a scripting language such …
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commented:
Spot on!! Excellent.
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