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bar graph problem in openGL

I have developed bargraph using openGL , problem is that....when i give high range input, the bars are merging with one another...

though the bars seems to be merged , the separation should be seen after zooming.

Please suggest me some solution in openGL , such that the barwidth is changed dynamically depending on the range of input.

arpitha_ks
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2 posts since Feb 2009
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