I once started creating a PHP-based game. I just had a few ideas, basic lore, and started making the database and scripting.
You know, first the account system, to log in and and such, then started creating more specific game stuff, but it's not only the time that it takes to make such a game that is the problem.
If you haven't planned the game well, and don't document your code, then after a while when your files reach 1000+ lines, and you take a break, you can't just jump in the code. You'll then need like 2 hours to determine what to script.
So unless you have experience with big projects (planning etc) don't start with such a thing.
However, if you still want to make the same mistake I made, then go ahead and go to http://w3schools.com/ and learn PHP (and mysql). For easier javascript, use JQuery (it's really great) and then start planning your game.
Working with a few friends might be easier, because you can motivate eachother to continue.
Tigran
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92 posts since Jun 2008
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