You forget the mandatory book for all serious C++ programmers, Stroustrup's classic "The C++ Programming Language".
As long as that book is too complicated for you don't even think about writing games, especially 3D games with AI, physics engines, etc. etc. (which you shouldn't start out with anyway, start with something simple like Pong or Tetris, or a small text adventure).
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duckman
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since Nov 2004