I know the physics thing .......but i don't know how interact both the things......
I mean i can make a class of VECTOR working for 2D, it can find the dot product, addition, subtraction and all.
But i don't how interact this class with the circle to find collision detection....
http://www.4shared.com/file/12969485...8122/ramp.html
CHECK THIS OUT , I HAVE MADE A .bmp FOR U.
[EDIT]
NOW U CAN SEE THE SLOPED LINES TO WHICH THE BALL IS INTERSECTING,
NOW AFTER INTERSECTION THE BALL WILL TRAVEL BOTH THE AXIS i.e X AND Y.
I WRITE THIS LINE IN MY CODING
Well , Thanks William..... That was very very helpful....
Sorry because my English is not that much strong to specify my question correctly.......
But u helped anyways.....
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