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A Strategy Game

Hi everyone,
We are doing our minor project.
We(project team) are planning on making a strategy game. If we succeed it will be somewhat like DOTA(not that great!). We have started learning OpenGL + SDL for graphics, boost.threads for threading, and for artificial intelligence we are planning on implementing Finite State Machines.
The tools(boost etc.) mentioned above are what we had decided from our discussion. Are those ok?
Or should we add or remove things. It would be great we being suggested.

Our work division has been sth like this:
Team (Three Men Team)
Me + Third(FSM, threading)
Second(OpenGL)

If there are any things we need to know before proceeding, it would be great.

Also,
Regarding boost:
Can someone plz help me find some examples to try out?
I dont know what to try out.

Thanks for all the help

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Arthas
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chococrack
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Thanks but I asked for multi-threading not multi index.

Arthas
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