If I were you, I would have started out with Blender before using 3DSmax, seeing as max costs so much. Being a blender user, I would say blender, but that's a biased opinion. Tell you what: set yourself a task, like modeling a gun. Try to not to use a tutorial. See which program was easier for you and which model came out better.
SgtMe
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1,205 posts since Oct 2009
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Sweet avatar Maxo!
I have only had a brief look at the game engine, but it looks fantastic. Also, I think that Blender is the better option, as it includes the ability to do everything (rigging, animating, sculpting, painting etc.). Plus, with a little Python knowledge, you could contribute your own plugin! Furthermore, other people's plugins can be installed very simply and are easy to obtain.
SgtMe
Nearly a Posting Virtuoso
1,205 posts since Oct 2009
Reputation Points: 68
Solved Threads: 85